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  On 25/08/2010 at 12:26, tanjiajun_34 said:

--enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback

Use it on newest nightly build. It should work.

Where do i enter those and so its not on the latest dev? but has to be nightly?

  On 28/08/2010 at 11:43, Kuraj said:

Go to the properties of a shortcut and add those in the end of the "Target" field (remember to put a space between (...)\chrome.exe and the flags)

You have to run Chrome with that shortcut for them to work.

I see so its \chrome.exe --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback

and i have to update to nightly builds? im currently on chrome dev. 7.0.503.0

EDIT: i added those flags to chromium (nightly build) how can i test if the acceleration is working?

  On 28/08/2010 at 11:46, sayjay09 said:

I see so its \chrome.exe --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback

and i have to update to nightly builds? im currently on chrome dev. 7.0.503.0

EDIT: i added those flags to chromium (nightly build) how can i test if the acceleration is working?

Go to http://ie.microsoft.com/testdrive/ and try a few of the speed demos. :)

I like these three, psychedelic browsing, fishIE tank and the Mr. potato gun.

  On 28/08/2010 at 22:58, Richard P. said:

Go to http://ie.microsoft.com/testdrive/ and try a few of the speed demos. :)

I like these three, psychedelic browsing, fishIE tank and the Mr. potato gun.

doesn't seem to work for me, FishIE Tank only gives me 1fps and cpu usage is maxed out GPU usage at 0%

About Version

Chromium 7.0.509.0 (Developer Build 57786)

WebKit 534.6

V8 2.3.11

User Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.6 (KHTML, like Gecko) Chrome/7.0.509.0 Safari/534.6

Command Line "C:\Users\****\AppData\Local\Google\Chrome\Application\chrome.exe" --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback

  On 30/08/2010 at 14:57, tanjiajun_34 said:

Please try not to use Intel graphic.

I tried for some reasons it don't work.

Intel graphics are not GPU's IMO. Hardware acceleration is not supported like my intel card because its probably too darn weak anyways.

  On 30/08/2010 at 19:02, NightSt@lk3r said:

doesn't seem to work for me, FishIE Tank only gives me 1fps and cpu usage is maxed out GPU usage at 0%

About Version

Chromium 7.0.509.0 (Developer Build 57786)

WebKit 534.6

V8 2.3.11

User Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.6 (KHTML, like Gecko) Chrome/7.0.509.0 Safari/534.6

Command Line "C:\Users\****\AppData\Local\Google\Chrome\Application\chrome.exe" --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback

Make a new shortcut for Chromium on your desktop then add the flags to it. :)

I had to do that on mine for some reason.

  On 31/08/2010 at 03:20, Richard P. said:

Make a new shortcut for Chromium on your desktop then add the flags to it. :)

I had to do that on mine for some reason.

Tried this, still 1 fps in FishIE Tank and things like google image search are unusable, ram gets maxed out and scrolling images is so juddery and slow.

Guys you need the chromium nightly builds, also once you have used the flags previously mentioned, if you go to about:memory and if there is a GPU process there, then its been successfully enabled.

I suspect that chrome dev will get hardware acceleration when its stable enough.

  On 31/08/2010 at 15:13, NightSt@lk3r said:

Tried this, still 1 fps in FishIE Tank and things like google image search are unusable, ram gets maxed out and scrolling images is so juddery and slow.

i was able to get higher fps when i used nightly build. this wont work on chrome 7 dev.

download the latest from the list here and try it. in fact it was enabled by default for me.

http://build.chromium.org/buildbot/snapshots/chromium-rel-xp/

  On 03/09/2010 at 09:04, sayjay09 said:

Guys you need the chromium nightly builds, also once you have used the flags previously mentioned, if you go to about:memory and if there is a GPU process there, then its been successfully enabled.

I suspect that chrome dev will get hardware acceleration when its stable enough.

Chrome Canary build now has hardware acceleration enabled as well.

a good test is to run sunspider benchmark in chromium nightly build with the the parameter enabled and then without it

--enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl

it runs with a big difference. I was impressed with the speed.

  On 03/09/2010 at 09:04, sayjay09 said:

Guys you need the chromium nightly builds, also once you have used the flags previously mentioned, if you go to about:memory and if there is a GPU process there, then its been successfully enabled.

I suspect that chrome dev will get hardware acceleration when its stable enough.

I am using the nightly's, GPU is in about:memory, but still 1 fps in FishIE Tank and Google image search is unusable, GPU Acceleration works fine in Minefield..

  On 03/09/2010 at 16:30, still1 said:

a good test is to run sunspider benchmark in chromium nightly build with the the parameter enabled and then without it

--enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl

it runs with a big difference. I was impressed with the speed.

Just ran this and the results are pretty much identical with GPU Acceleration enabled and disabled

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