gamers

Half-Life 2 set for 26th November in Europe

malebolgia   on 01 October 2004 - 16:25 · 38 comments & 6083 views

Advertisement (Why?)
Vivendi Universal Games is expected to formally announce a November 26th release date for Half-Life 2 in Europe shortly, along with a US release three days earlier, after informing UK retail partners of the date this week.

Valve delivered a release candidate to VU on September 15th, and although an official 'Gold' announcement has still yet to emerge, retail sources in the UK indicate that they have now been given notice of the expected late November date.

News source: GamesIndustry.biz


Gamespot interview with Rooster Teeth

GameSpot: Burnie, how much have you had to change your usual MO, given that you are no longer creating video for the heck of it, but for largest game publisher in the world.

Burnie Burns: Well, going from the largest software company in the world, Microsoft, to working with the largest game company in the world is not that big a change. It’s not like we’re having any new challenges or anything like that.

GS: But the games are worlds apart; Halo and The Sims 2.

BB: Yes, the biggest thing, as far as what changes, is that The Sims 2 is a Teen-rated game, whereas Halo is a Mature-rated game. And so to keep in tune with the game itself, we’ve agree to make [the videos] Teen rated. But that fits with the humor anyway. Whenever we write stuff, we like to have it fit in with the audience that already likes the game.

GS: Are you still doing work based on the Halo universe?

BB: I want to make it clear that we’re still doing Red vs Blue. It’s not like we’re stopping. In fact, we’re about to start season three.

GS: What's it been like working on The Sims and with EA?

BB: Everything so far has been great. Everything we’ve done so far has been lots of fun. When we first started talking about [The Sims 2], they had seen Red vs Blue. EA were fans of Red vs Blue. That helped a lot. It wasn’t just like somebody told them that they should get in contact with us. They contacted us because they liked Red vs Blue. They’ve been very, very cool to us.

GS: How are you approaching the creative challenge? And what are your goals with this new project?

BB: Well, with Machinima, you have to work within this limited world. We can’t really go in and make The Sims characters fight with guns or anything like that. That’s something we can do in Halo, but in Halo you can’t put them on a couch or things like that.

When we were writing Red vs Blue over the last year and a half, we’d come up with things that were funny that we wanted to use, some concepts we wanted to make fun of, things that we wanted to parody, but that we just weren’t able to do.

Now, with the strangerhood, we can make fun of sitcoms, make fun of reality shows, poke fun at stuff that we were just not able to in Red vs Blue.

GS: Sounds good.

BB: The project is a really good fit. We actually have a lot of stuff already written out. Hopefully, as we start to work with The Sims 2 engine, we’re going to be able to use that. But the way Machinima works, you never know. The game’s not built to make movies, that’s what the creative process is…we try to milk all that out of [the limited palatte]. Some things you can do and some things you can’t, but that’s part of the fun challenge.

GS: Besides posting the movies that you make using The Sims 2 engine, are you going to be providing any other sorts of content gamers can read or watch?

BB: If there’s any inspiration, it’s going to be inspiration by example I think.

We don’t have a problem talking with people on our forums about how we do things, but we have a commitment to not to do too much stuff that’s outside of the game engine. We try to keep it so that anybody can replicate what we do in the game engine. That’s the really cool part about Machinima.

GS: In general, what do you hear from your fan base?

BB: We get a lot of email from young filmmakers who are wanting to tell a story but who don’t have the money to go out and buy even a video camera. But they may already have a PC game or an Xbox game so they can sit down and create. With The Sims 2, the cool thing is, they’ve already got all this stuff built in. You just hit a button and you can record your gameplay footage. You don’t need any kind of external video capturing equipment…anything like that.

GS: Do you end up answering lots of reader mail that poses "how-to" questions?

BB: We answer questions as they come up but we don’t really put too many tutorials out there because there’s lots of great Machinima sites like machimina.org…they talk about how Machinima works and they offer free tools and things like that.

GS: How many Strangerhood episodes are planned?

BB: Our goal is always to try to treat any series like a TV series, so we try to do 22 episodes in a season. That’s what we’re planning to do here. As far as continuing seasons and things like that, as long as the game company will put up with us then we’ll be happy to do more.

GS: Any fear of losing your core fan base?

BB: We got emails as soon as we put the strangerhood videos up; people were real positive, they were liking it. We thought perhaps the change from a first-person shooter to a more sitcom’y looking cartoon might [alienate] some people, but so far they’ve been real excited about it.

GS: Burnie, that character you call Tovar, he looks a bit like Sims creator Will Wright. Is that intentional?

BB: [laughs] I don’t know, I don’t think so! I might be a little colored by the fact that I know what Tovar’s character is really like. Trust me, if he looks like Will Wright, I don’t think he acts anything like Will Wright. And if he does act like Will Wright, I definitely want to get a job working for Will very, very soon.

GS: Thanks, Burnie.

Post a comment · Send to friend Comments · There are 38 additional comments
#1 Jasco on 01 Oct 2004 - 16:28
:o
#2 threetonesun on 01 Oct 2004 - 16:28
And to think I bought a new video card in July expecting this game

We can get CS: S next week though, right?
#3 niel19_us on 01 Oct 2004 - 16:33
Chee I wounder if this is the last expecting date for the release.
#4 Palmeiro on 01 Oct 2004 - 16:35
23rd then? phat.
#5 Klownicle on 01 Oct 2004 - 16:54
EXPECTED, watch it gets delayed lol.. come on 2 months? what could they be doing to it?
#6 Colicab on 01 Oct 2004 - 16:55
is it just me or does that seem a bit far off...?? i hope to god we get a steam release before then
#7 PFCSantiagoRJ on 01 Oct 2004 - 16:58
old news......
#8 jmole on 01 Oct 2004 - 16:59
Until the giant countdown timer appears on GameStop's frontpage, I am going to be a little skeptical.
#9 [Pirate] on 01 Oct 2004 - 17:04
(1 reply) #10 kgraphik on 01 Oct 2004 - 17:05
I hope this is a concrete date. I really want a copy of this on my computer. I want to try to upgrade my GeForce3 Ti card to something a little more decent to be able to run it before it comes out though.

As for an earlier Steam release? I doubt they'd do that seeing as how buggy Steam is and how laggy it'll get once it is released on there with everyone trying to download it. It'll probably be a few days after the its in stores that Steam customers will be able to get it themselves.
#10.1 tiddlie on 01 Oct 2004 - 17:24
It wont be laggy at all - most steam users have preloaded the game already, or are in the process - the majority of the works done - just needs serial code activation in most cases.
#11 Klownicle on 01 Oct 2004 - 17:05
QUOTE
Until the giant countdown timer appears on GameStop's frontpage, I am going to be a little skeptical.


You know id still be skeptical...
(2 replies) #12 XxDesmus_MODxX on 01 Oct 2004 - 17:07
it should read: " Half-Life 2 set for 26th November set back"
#12.1 Solarix on 01 Oct 2004 - 21:01
that would be a hellava lot better
#12.2 Varsity on 02 Oct 2004 - 13:08
Dear god, you mean you were secretly given a date before us, and never told anyone?
(1 reply) #13 tom5 on 01 Oct 2004 - 17:09
What do they need so much time for?
#13.1 meamog on 01 Oct 2004 - 17:14
maybe it's not quite gold yet... and it'll take awhile to produce copies for the most anticipated PC game ever, especially worldwide.

or maybe i'm way off, could be either really.
#14 FatCat on 01 Oct 2004 - 17:16
Holiday Season = More money for vivendi and valve use your heads kids.
#15 Jack31081 on 01 Oct 2004 - 17:22
Vivendi sets the date for release, not Valve. When Valve finishes the game and hands it over to Vivendi, their only obligation is to release it within six months. This allows Vivendi to choose what they feel will be the most effective release date. And for all you out there with those fancy gadgets we like to call calendars, you'll notice that November 26th is...

you guessed it...

Black Friday! The busiest shopping day of the year.

The game's done (or will be in the next week or three) but Vivendi's just holding onto it to get a huge first day of sales.
#16 j005u on 01 Oct 2004 - 17:24
wee!!
me gonna get tha collectors ed!
(1 reply) #17 mattking on 01 Oct 2004 - 17:28
fair enough to hold it to the holiday season but why oh why are Valve forced to not release it on Steam before then!!!!!
#17.1 RangerLG on 01 Oct 2004 - 18:18
I think they have an agreement with VU to not release before them. That could undercut some VU sales.
(1 reply) #18 5kong on 01 Oct 2004 - 17:37
I'm losing my patience. and once i lose it. i 'll play hl2 after it's released but not buying it.
#18.1 DOGglee on 01 Oct 2004 - 17:40


that's just an excuse :/
(1 reply) #19 Djmutik1013 on 01 Oct 2004 - 17:49
Why November
#19.1 [C-F] Lee on 01 Oct 2004 - 18:00
WHy not?

Thanks for the heasd up again. Can't wait...
#20 i like chips on 01 Oct 2004 - 18:18
wtf that's 2 months away. bah.....!!!!!!!!!
(1 reply) #21 Dashel on 01 Oct 2004 - 18:38
What a bunch of horse****.
#21.1 Crunch on 01 Oct 2004 - 18:55
damn right
#22 Ficman on 01 Oct 2004 - 19:34
Wolf Wolf Wolf
#23 chisss on 01 Oct 2004 - 19:48
[SIZE=7] DEJAVU! anyone??? lol
#24 Varsity on 01 Oct 2004 - 20:30
I'm not going to belive anything until it goes gold.
#25 TrekXP on 01 Oct 2004 - 20:33
until i am physically holding the cd in my hands, i will remain skeptical.
#26 nX07 on 01 Oct 2004 - 21:29
I had a happy-spaz in Computer Science class when i read that..
#27 ElementalDragon on 02 Oct 2004 - 01:19
0.o released on black friday? does that mean... like.... it might be CHEAPER for that day? *blinks* aaw hell...... that means i might have to be in the Lehigh Valley MALL on Black Friday!!! that's so gonna sux. half hour drive there....[overexaggeration] hour wait to get the game..... 2 more hours to walk out of the mall since it'd probably be uber heavily crowded, hour drive home due to traffic caused by black friday. [/overexaggeration] meh. it'd all be worth it.
#28 mental™ on 02 Oct 2004 - 18:27
If I never hear about another possible rls date it'll be too damn soon.
#29 donachello on 04 Oct 2004 - 12:40
Awesome...

I heard it's on 6 disks is this correct...
#30 andychien2004 on 05 Oct 2004 - 02:42
I can't wait for Half-Life 2 to come out...I am so excitied

Commenting has either been disabled on this article or you are not logged in. Click here to login or register, its free!

Note: Anonymous commenting is disabled in order to keep the quality of responses to a high standard.

Advertisement (Why?)