Celestial Impact 1.00
Posted by Marcel Klum on 17 May 2008 - 09:14 · 5 comments & 6335 views
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#1 Posted by NeBricks on 17 May 2008 - 11:10
- Anyone played this? Is it worth the DL?
Looks like a bit of a stinge of Fracture to me.
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(2 replies)
#2 Posted by Airlink on 18 May 2008 - 02:06
- Played it, it sucks. Asteroids are too small, models are too low-res, textures suck, hardly any players... waste of time.
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#2.1 Posted by deck on 18 May 2008 - 16:19
- You're a big nasty, aren't you. It's an early version game produced by a handful of people being supplied free to the masses. Not every game can look like GTA4. The concept is interesting and I'm curious to try it out.
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#3 Posted by Swordnyx on 27 May 2008 - 03:13
- Wow Neowin always has the absolute stupidest things on the front page..
I tried it the guns are kind of cool but there are not many people playing which makes it slow to get a game. And yes the graphics suck but what ticks me off more is the HUGE and INURFACE texts (with the ugliest font in the world) that pop up all the time.
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Celestial Impact is a team based multiplayer first person shooter (FPS) set in space on an asteroid with spherical gravity. What makes this FPS really special is that the landscape is fully deformable in all directions.
Each player is equipped with, apart from a commonly seen weapon arsenal, a special tool called Dirtgun. With the Dirtgun, players can add or remove terrain during combat as they see fit, simply by aiming and firing the dirtgun. Depending on the chosen action, this will either add or remove a chunk of dirt from the landscape.
Ran in to a wall that is too high to jump over? No problem, just build a slope and walk over the wall, or perhaps dig a tunnel going under it.
Need a breather from intense combat? No sweat, dig a cave and go hide inside.
Since the layout and flow of the landscape in the maps depends on the player’s actions, playing a particular map will be a different experience each time.
Celestial Impact features several game modes such as a classic CTF (Capture The Crystal in this case), a regular deathmatch mode and Crystal Rounds. Crystal Rounds will prompt the players to defend one of their team-members alternatively assault one of the opposing team-members depending on which team currently has the crystal in their possession. Build and dig your way around the landscape in various strategic ways as you seek out and steal the crystal from your opponents.