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Phantom console isn't dead after all?

DrunknMunky   on 17 April 2009 - 19:03 · 6 comments & 2145 views

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With the announcement of OnLive at GDC last month, gamers are reminded of the console that never was, the Phantom. Originally announced in 2002 by Infinium Labs, they touted the console as a revolutionary new gaming platform which would offer an on-demand gaming service. It wasn't until 2004 at E3 when the Phantom was seen in public and demonstrated for the first though. At this time the company still hadn't developed the online delivery system and despite having no licensed games or partners at retail, Infinium Labs sent thousands of faxes out announcing the console's availability in January 2005.

Having missed a number of deadlines and release dates, the console was later removed from the company's website and cancelled. Or has it? Kevin Bachus former head of Xbox and CEO of Infinium Labs spoke with Gamasutra this week and revealed some information on Infinium's plans to bring the console back to the market.

"I wish them nothing but success, I think that for me, there's kind of an empty place in our heart where Phantom should be because there was tremendous scepticism about the system and a lot of joke-telling and a lot of criticism.

In some cases, there was also some bitterness and nastiness that was directed at the product, which is unfortunate because for those who actually spent the time to get to understand what we were doing and looked at it, I think they saw something that probably was pretty cool.

Maybe in a way, it was a little bit ahead of its time because it was attempting to make the whole process of accessing games easier and therefore more accessible to a broader audience."

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#1 xXDestroyerGRXx on 17 Apr 2009 - 21:17
i hope free online gaming
#2 The Canadian on 17 Apr 2009 - 22:40
Back to the market, it was never on the market...if they would have had product to sell and did so then stopped selling it for whatever reason and then brought it back his statement would ring true!

(1 reply) #3 Smashing Pumpkin on 17 Apr 2009 - 22:56
On demand gaming sounds like downloadable content. DLC is a rip off sometimes, sometimes not. My biggest beef of all with DLC is zero reselling value as there's no physical presence.
I may be and probably am completely wrong but what the heck.
#3.1 mayamaniac on 18 Apr 2009 - 02:37
It is subscription base, so you never own anything in the first place so there's nothing to resell. A lot of people don't like subscription base services, but that's another topic.
#4 +Cheshire Cat on 18 Apr 2009 - 14:50
The company making the Phantom need to go and have chat with the company making OnLive, considering that what the Phantom was supposed to do is pretty much the same as what OnLive will do...

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