Atari is bringing "Godzilla: Destroy All Monsters Melee," to the Xbox in Spring 2003. Based on the classic movie characters created by Toho Co., the one-to-four player monster-on-monster fighting game recreates the look and feel of the titanic film legends and challenges players to punch, kick, stomp, throw and blast each other in massive, city-wide arenas. "Godzilla®: Destroy All Monsters Melee," is being developed by Pipeworks Studios.
"Bringing the biggest and baddest monsters to the biggest and baddest console was a natural fit," said Jean-Philippe Agati, senior vice president and general manager of Infogrames" Los Angeles studio. "With the power of the Xbox, "Godzilla®: Destroy All Monsters Melee" captures the epic look and scale that is the promise of the landmark movies and the nuclear-powered goliaths have never seemed so real. Four player slugfests with buildings, gas tankers and cargo ships flying through the air create the ultimate party game on the Xbox!"