Electronic Arts has today confirmed two deals with IGA and Massive Networks that will see several of the developer/publisher"s titles feature dynamic in-game advertising. Massive, which was acquired by Microsoft earlier in 2006, will be responsible for serving adverts in a number of EA titles on both PC and Xbox 360 starting with Need for Speed: Carbon. IGA meanwhile will begin their relationship by providing ads for Digital Illusions" Battlefield 2142 on PC. "At IGA, we are establishing a global advertising network with the consumer reach to rival any cable channel, yet with the proven advantages of engagement, measurability and consistently hitting the demographic sweet spot," said Justin Townsend, CEO for IGA Worldwide.
"EA"s strategic commitment to the space is one that many leading advertisers have been waiting for, and no advertiser should even think about building a comprehensive marketing campaign without considering in-game advertising as a key component of their overall advertising spend." "The agreement with Massive is a first step in a detailed strategy for serving advertising in a seamless format that doesn"t disrupt game play," said Chip Lange, EA"s Vice President of Online Commerce. "Dynamic advertising opportunities in top EA titles across two platforms represents an unprecedented marketing opportunity for advertisers to target the youth demographic in the most engaging medium."