I"m pretty sure this is the first online review of Twilight Princess, but feel free to tell me if I"m wrong on this one.
Gamespy"s Bryn Williams had the privilege of playing through about 35 hours of Twilight Princess in a (as he put it) "caffeine-fueled anarchy" rampage, and then tells us how he thinks of the game. I wonder if he liked the game or not? Here is a small portion of the review:
So essentially, what you"re playing is a port of the GameCube version of Twilight Princess that"s been retooled for the Wii. The biggest difference is of course the addition of the new motion-sensitive control scheme. I"m happy to report that the Wii Remote and the Nunchuk do an incredibly admirable job of making the game a lot of fun to play. In fact, I"d go as far as to say that this is a preferable method of controlling the game than a regular joypad. Movement, exploration and combat are highly accurate and if you fail or die, it"s not the system"s fault, but rather your own. I know this has been the biggest concern for many Zelda lovers and gamers in general, but I can"t overstate this enough -- the Wii makes for a superb Zelda gaming experience.
Twilight Princess is a great-looking game. On one hand, it has its graphical problems stemming from the GameCube development cycle (blurry textures, comparatively low-res characters, etc.), but the artistic direction more than makes up for these issues. I ended up playing through about 75 percent of the game using the standard composite cables that ship with the Wii, until I managed to snag some component cables towards the end. The difference in quality, clarity and imagery between the quite frankly subpar composite signal and the sexy 480p component signal was night and day. A sharper, more vibrant image enhanced the game experience significantly, so if you have the means, I highly recommend using component input.
Needless to say Mr. Williams enjoyed the game. According to him Twilight Princess is an absolute classic that pays homage to Ocarina of Time and to the entire Zelda legacy. I guess the Nintendo Wii really does have its first killer app eh?
Link: Gamespy Review