Thanks Jim for this one, The program is designed as a generic tool to monitor frame rates in DirectX and OpenGL.
- Version 1.6A fixes a few minor bugs.
- Added OpenGL support for non MS implementations (WickedGL, CosmoGL, 3dfxGL)
- The OpenGL state is now saved correctly. This may have caused black screens or other weirdness in some OpenGL titles.
- Better support in DX8 and OGL for games running in windowed mode.