According to the JoWood forums the next patch for Gothic III has been released. The 1.12 patch continues the developers goal of bug fixing and balancing the game after release. As some of you may know, Gothic III shipped out with a great amount of issues, most of which were the bugs and balance problems. JoWood continues to address these issues, and you have to at least give them their props for supporting the game, especially considering the overly negative reviews many of the big names gave the game due to those bugs and issues.
The patch is for the European version of the game, I do not know if you can patch the North American version or not. I"ve looked through the JoWood forums, and it looks like a multilanguage patch, but be warned ahead of time folks. The patch clocks in at 64 megs.
In any event, here is the changelog for the 1.12 patch:
- Fixed ambient sound bug
- Sound occlusion improved
- Several physics and character movement bugs fixed
- Inventory exploit fixed
- Camera behavior improved
- Several mission logs fixed
- Several small quest bugs fixed
- NPCs don"t die as quickly as before when fighting monsters. This helps party members to survive
Mirrors: