AC has another update for us! Now included in the package:
all available plugins! For a download link and the new features added
- Users that experience overclocking / color control problems can now force the devicekey to correct the problem until we get the required code to allow us to do this automatically via nvidia drivers and not windows, which is sometimes wrong and causes nvmax to fail.
- Added Anti-Alias render ahead in Direct3D. This works like v-sync render ahead but anti-aliases those frames buffered in video memory instead of doing the one just about to be displayed. You can select 1, 10 or maximum frames to fsaa ahead.
- Also on Direct3D fsaa added 8 Bit fsaa. This converts the image to 8 Bit color format when scaling up and down (thats how fsaa works). This results in reduced video memory (bandwidth) and will result in a slight increase in speed. In most causes it results in a sort of texture corruption and greenish textures though.
- W Buffer scale modes are now correctly implemented from 0 to 100%
- Option to force DeviceKey as described in "readme.txt" in the package.
- Added status text scrolling code.
- Unlimited device"s instead of maximum of two. This could also cause device detection failure.
- Device display properties on XP now use the current device instead of the device selected for compatibility. I am working on dual video card properties as soon as I get hold of a nvidia pci card or one with twinview.