Technical issue halts payment to some Xbox Live indie game developers

Holiday season may be upon us but it doesn"t bring good tidings to indie game developers who were eagerly awaiting their payments from Microsoft"s ID@Xbox program. Apparently, due to some technical issue in their system, the company has not been able to pay "select" developers in the Xbox Live Indie Games program on Xbox 360. A payment which passed its deadline more than two weeks ago.

An official apology from Microsoft was issued by the ID@Xbox twitter account which reads:

Due to a technical issue in our payment system, we recently learned that some payments to select developers in the Xbox Live Indie Games program on Xbox 360 were delayed. Our partners are important to us and we work hard to help make sure they have a great developing experience. This was an unfortunate error and we are working hard to fix it. We apologize for this incident and anticipate developers will receive payments within the next two weeks.

This issue has been around for more than two weeks, according to some furious developers but Microsoft is saying that they only "recently learned" of the issue. While the company is working to fix the problem, payments could end up being a month late.

— TheBlocktacularCFGX (@CFGX_20T) December 3, 2014

According to ID@Xbox, only select Xbox 360 (and not Xbox One) developers have been affected by this issue who will hopefully receive their overdue payments in the next two weeks in time for Christmas shopping. Details are scarce regarding exactly how many developers are affected by this problem or the money involved, however, we will update this post once we receive further information.

Source: ID@Xbox via BetaNews

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