Today Nvidia announced that another game is receiving the real-time ray tracing treatment, with Wolfenstein: Youngblood being the latest case. Developed by MachineGames and Arkane Studios, the Bethesda-published cooperative shooter released last year in July, and while it has taken quite some time to get the promised RTX ray tracing capabilities, they are finally coming out sometime this week.
Once enabled, the ray tracing will be applied to reflections present in the game, making them emit "accurate, high-quality, high-detail, lifelike reflections that elevate graphical fidelity." Catch all this in action in the launch video Nvidia has prepared, seen down below.
Moreover, the update adds support for Deep Learning Super Sampling (DLSS) for achieving higher frame rates when using ray tracing, but without that much of a quality loss. Nvidia says this implementation of DLSS can even double frame rates, depending on the preset chosen, with Quality, Balanced, and Performance options coming in. Nvidia Highlights for automatic video capture of the "best gameplay moments" is included in this update as well.
The update carrying these Nvidia RTX graphics card line-specific features is arriving free to all Wolfenstein: Youngblood owners sometime this week. The options to enable these will be available in the Advanced Settings menu.