Blizzard Entertainment, Inc. announced today that World of Warcraft®, its subscription-based massively multiplayer online role-playing game (MMORPG), is now played by more than 8 million gamers around the world. World of Warcraft has also achieved new regional subscriber milestones, with more than 2 million players in North America, more than 1.5 million players in Europe, and more than 3.5 million players in China. "We"re ecstatic that the World of Warcraft community has continued to grow steadily since we launched the game," said Mike Morhaime, president and cofounder of Blizzard Entertainment®. "This milestone wouldn"t have been possible for us to achieve without the incredible support of our players. With the release of our expansion pack, World of Warcraft: The Burning Crusade, coming next week, we"re looking forward to welcoming more players to Azeroth and offering even more quality content for our community to enjoy." Since debuting in North America on November 23, 2004, World of Warcraft has become the most popular MMORPG around the world. Today, World of Warcraft is available in seven different languages and is played in North America, Europe, mainland China, Korea, Australia, New Zealand, Singapore, and the regions of Taiwan, Hong Kong, and Macau.Also of note folks is this: World of Warcraft if you take it by population, would be the 94th largest country on Earth, bigger than 145 other nations. How"s that for trivia.