Tilt090 Posted June 7, 2012 Share Posted June 7, 2012 reference https://www.neowin.net/news/nvidia-drops-the-ball-on-windows-8-rp-driver-release plus they arent backward compatible with win7. Link to comment https://www.neowin.net/forum/topic/1082509-why-does-windows-8-need-different-drivers-than-windows-7/ Share on other sites More sharing options...
Dick Montage Posted June 7, 2012 Share Posted June 7, 2012 Because the display driver model for Win8 (WDDM 1.2 I think) is different!? It is an improvement to the overall driver model, so suppliers need to write newer drivers... What's the problem here? Link to comment https://www.neowin.net/forum/topic/1082509-why-does-windows-8-need-different-drivers-than-windows-7/#findComment-594916281 Share on other sites More sharing options...
articuno1au Posted June 7, 2012 Share Posted June 7, 2012 Most of them are backwards compatible, even graphics drivers are, they just have some bugs. Windows 8 has a requirement for WDDM1.2 driver signing for graphics, that's the only real reason you need separate drivers. In time they will be integrated and patched up. Remember it's a preview OS. EDIT:: DAMNIT NIK! Link to comment https://www.neowin.net/forum/topic/1082509-why-does-windows-8-need-different-drivers-than-windows-7/#findComment-594916283 Share on other sites More sharing options...
x-byte Posted June 7, 2012 Share Posted June 7, 2012 Windows 7 may get the WDDM 1.2 update later, like Vista got with WDDM 1.1. Since Windows 8 is still "beta" Nividia will have to separate the releases. Windows 8 includes WDDM 1.2[23][24] and DXGI 1.2.[25][24] New features were first previewed at the Windows BUILD conference and include performance improvements as well as support for stereoscopic 3D rendering and video playback. Other major features include preemptive multitasking with finer granularity (DMA buffer, primitive, triangle, pixel, or instruction-level),[26] reduced memory footprint, improved resource sharing, and faster timeout detection and recovery. 16-bit color surface formats (565, 5551, 4444) are mandatory in Windows 8, and Direct3D 11 Video supports YUV 4:4:4/4:2:2/4:2:0/4:1:1 video formats with 8, 10, and 16-bit precision, as well as 4 and 8-bit palletized formats.[27] http://en.wikipedia.org/wiki/Windows_Display_Driver_Model#WDDM_1.2 Link to comment https://www.neowin.net/forum/topic/1082509-why-does-windows-8-need-different-drivers-than-windows-7/#findComment-594916289 Share on other sites More sharing options...
xendrome Posted June 7, 2012 Share Posted June 7, 2012 Question was answered in first reply <<Topic Closed>> Link to comment https://www.neowin.net/forum/topic/1082509-why-does-windows-8-need-different-drivers-than-windows-7/#findComment-594916443 Share on other sites More sharing options...
Recommended Posts