Neowin.net Minecraft Server (Old Server)


Message added by Brandon H,

Come join the new Minecraft server discussion thread :)

 

 

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Not sure if this affects us, but http://www.reddit.com/r/Minecraft/comments/2xrw0z/psa_download_your_minecraft_worlds_now_serious/

 

Edit: Not an issue for us, but may be for others who play/host other servers as well.

Did Timan ever enable shadow copies on the server? This would provide an good layer of protection if a rollback was necessary.

 

-Forjo

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Can the livemap be updated/rehosted so that it is a live reflection of the current server? Or it updates periodically?

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Can the livemap be updated/rehosted so that it is a live reflection of the current server? Or it updates periodically?

Timan would have to enable that. Someone who has access to the server could install a dynmap mod (assuming one is available that supports 1.8.3) but publishing that out to Internet can only be done by someone who has admin rights on the Windows server and Azure.

 

For now, the map has to be manually generated. It can be updated with just the changes, but last I heard it wasn't being hosted on the same server as the game server -- so once the web map is built it has to be transferred somewhere else.

 

It would be great if a dynamic map could be implemented -- if we can't get server mods for block logging it would at least make griefing easier to spot.

 

-Forjo

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if any one is interested i started my own server of FTB Infinity just message me if you'd like to play

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Timan would have to enable that. Someone who has access to the server could install a dynmap mod (assuming one is available that supports 1.8.3) but publishing that out to Internet can only be done by someone who has admin rights on the Windows server and Azure.

 

For now, the map has to be manually generated. It can be updated with just the changes, but last I heard it wasn't being hosted on the same server as the game server -- so once the web map is built it has to be transferred somewhere else.

 

It would be great if a dynamic map could be implemented -- if we can't get server mods for block logging it would at least make griefing easier to spot.

 

-Forjo

 

 

We could continue to generate the overviewer map, and I'm happy to continue helping with that and hosting it, but it's very time consuming and not really an ideal situation.

 

But perhaps we can try use the latest Spigot build and install dynmap for that. I did look into it before and I don't believe there are any other working dynamic mapping tools.

 

 

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An automated system would be useful but its a shame Overviewer is a high impact renderer and would slow the server while running :(

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An automated system would be useful but its a shame Overviewer is a high impact renderer and would slow the server while running :(

If you synced the game data directory with Onedrive and set up a read-only share, could you render on another server?

 

-Forjo

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There is no other server, I don't mind doing another render it only takes ~10min, it just takes forever for me to upload to Google Drive.

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There is no other server, I don't mind doing another render it only takes ~10min, it just takes forever for me to upload to Google Drive.

That's just it -- you're uploading it to Google Drive, which is another server. :)

 

Does Google Drive have a program that could be installed on the Neowin server which would allow you to configure a background sync so that the data that results from the render is automatically sync'd?  I know Onedrive will do this by only uploading the changes. I can't imagine Google Drive wouldn't have similar functionality.

 

If that could be done, you could set up a scheduled task to do the render for you...

 

-Forjo

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Ok, I tried rendering the map but when it hit 8GB in size I thought  f-it and did something that required less effort. :laugh:
 
 
iqar37p.png

Supports 1.8.3, I just forgot to update my client. :shiftyninja:

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Depends if you guys want to make the switch back to bukkit, I'm currently playing with it on my pc and transferring our old settings over to the updated configs, everything seems to be working okay apart from Essentials (warps/home/etc) I'm hopping that's just a config issue though. :)

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Everything is working now, just need Meph to give the OK and everyone else to be ok with it too before I change anything. :)

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Everything is working now, just need Meph to give the OK and everyone else to be ok with it too before I change anything. :)

Go for it.

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Neocraftia is back to running Bukkit 1.8.x and Dynmap is in the process of creating the map. http://mc.neowin.net:8123/

 

 

--

I offered to do this on my host but no one ever got back to me

I think Steve beat you to the offer, sorry :p

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Agreed. Thanks Lousifer for saving me from trying to set up Spigot/Bukkit myself. :p

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You're welcome, I just hope I don't have to start from scratch every time. D:

 

I disabled Creeper/Endermen block damage in Bukkit and enabled mob greifing on the server so Farmer Villagers now replant crops! :D

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