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If you random lock ups or BSOD or sometimes get the message 'Display driver NVIDIA Windows Kernel Mode Driver, Version 320.49 stopped responding and has successfully recovered' pop up. Using the 320.49 Drivers.

 

Check your system logs for this message...

 

The description for Event ID 14 from source nvlddmkm cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer.

If the event originated on another computer, the display information had to be saved with the event.

The following information was included with the event:

\Device\Video5
!06d7(2648)

 

If you do have these issues reinstall the 314.22 drivers make sure to select 'Custom (Advanced), once opened click the Perform a clean installation check box' as this will uninstall the 320.49 drivers properly. Custom (Advanced) also allows you to select what components of the Nvida drivers you wish to install.

Just got random lockup, so it seems this driver still does not up to stability of 314.22, I think they actually want their users to go for newer cards that's why intentionally choking and messing with their system.

Just got random lockup, so it seems this driver still does not up to stability of 314.22, I think they actually want their users to go for newer cards that's why intentionally choking and messing with their system.

 

Well that wouldn't make much sense then because these drivers are unified and work on the newer cards as well.

Just got random lockup, so it seems this driver still does not up to stability of 314.22, I think they actually want their users to go for newer cards that's why intentionally choking and messing with their system.

Your probably right.. as I have friends who I have installed Gigabyte GTX 660 OC's in there computers, and they have never had problems with 320 series of drivers.

Well that wouldn't make much sense then because these drivers are unified and work on the newer cards as well.

Corporate/businesses are not the things understandable by people like us. In this pretty small world everything is possible. It was just speculation not hard and fast rule. So lets see how many decade they take to fix it after similar TDR issues event last year.

The truth is if they want to they could indeed make there drivers perform badly or cause serious problems to PC's. The problem is games have pretty much levelled out when it comes to the specs need to run them. So people are not upgrading as much as they used too, as Nvidia only make graphics chips and few bits of software there company depends on sales of graphics cards.

I have a Gigabyte GTX 560 OC (1024Mb RAM) and it still runs games at 1080p, in high and very high setting in the games.


The truth is if they want to they could indeed make there drivers perform badly or cause serious problems to PC's. The problem is games have pretty much levelled out when it comes to the specs need to run them. So people are not upgrading as much as they used too, as Nvidia only make graphics chips and few bits of software there company depends on sales of graphics cards.

I have a Gigabyte GTX 560 OC (1024Mb RAM) and it still runs games at 1080p, in high and very high setting in the games. I am currently playing Metro: Last Light and Bioshock Infinite at the moment. So it just proves that the specs of games are levelling out hardware wise to play them.

Possible fix for problems with new Nvidia drivers on older hardware.

 

Go to Control Panel > nVidia Control Panel > PhysX > Change the drop-down on the right from Auto to your graphics card model, apply and close. You may find when you update your drivers, that the setting MAY change back to Auto so it's worth going back in every now and then and checking that it's still set to your graphics card model.

 

(Thanks to spikey_Richie for the fix info)

Possible fix for problems with new Nvidia drivers on older hardware.

 

Go to Control Panel > nVidia Control Panel > PhysX > Change the drop-down on the right from Auto to your graphics card model, apply and close. You may find when you update your drivers, that the setting MAY change back to Auto so it's worth going back in every now and then and checking that it's still set to your graphics card model.

 

(Thanks to spikey_Richie for the fix info)

 

Did this work for you? I've tried just about everything except that.

spikey_Richie said he kept having problems, so this fixed it on his PC. Anyway on Wednesday 24th I upgraded to a GTX 660 and have the 230.49 drivers on. (no problems yet)... Apparently it's something to do with PhysX not detecting the GPU properly and defaulting to the main processor of the PC, as there not designed to process PhysX it crashes the nvlddmkm Nvidia driver. I have no idea what the driver does though.

spikey_Richie said he kept having problems, so this fixed it on his PC. Anyway on Wednesday 24th I upgraded to a GTX 660 and have the 230.49 drivers on. (no problems yet)... Apparently it's something to do with PhysX not detecting the GPU properly and defaulting to the main processor of the PC, as there not designed to process PhysX it crashes the nvlddmkm Nvidia driver. I have no idea what the driver does though.

That's odd - I have not had ANY issues with the Physx side of nVidia's drivers, or, prior to that, with the separate Physx runtimes included with quite a few games.  Granted, since I now have a proper nVidia GPU, the Physx support is more obvious (I was using an AMD GPU before) - however, all THAT proves is that the Physx driver is indeed specialized.  (GPU currently is a factory-refurbished GTX550 Ti, and I upgraded to the 326.19 betas two days ago.)

PhysX was developed by AGEIA Technologies... Then it used to run in your main processor. Then Nvida bought them out, now the new versions of PhysX required you to have a Nvidia GPU to run properly.

I knew that, as I had been following the birth and death of AGEIA as a separate technology - AGEIA still supported separate dedicated PhysX cards after their acquisition by nVidia, but mainly for developers.  The issue for AGEIA was that PhysX cards cost too much to be standard fare alongside both a GPU and sound card.  The side-benefit (for nVidia) was that their GPUs are overpowered enough that adding PhysX to the task queue doesn't tax them overmuch - not even such old GPUs as the GTX 400 and 500 series.

I installed it running Two GT650M Cards in SLI with Windows 8 and so long as I do not turn on V Sync it works great, if I turn on VSync the driver Crashes and I get a BSOD Back to my 320.14 Beta drivers (most stable i have found for my use)

I knew that, as I had been following the birth and death of AGEIA as a separate technology - AGEIA still supported separate dedicated PhysX cards after their acquisition by nVidia, but mainly for developers.  The issue for AGEIA was that PhysX cards cost too much to be standard fare alongside both a GPU and sound card.  The side-benefit (for nVidia) was that their GPUs are overpowered enough that adding PhysX to the task queue doesn't tax them overmuch - not even such old GPUs as the GTX 400 and 500 series.

Ah! those where the days... when PhysX needed a separate card to run. PhysX is good but there are not a lot of games out which support it or use it to any extent even if they do.

Hi, Nvidia has just released a new beta driver 326.41

 

Release Summary

This driver enables GeForce to SHIELD streaming and is also a recommended driver update for the Windows 8.1 Preview. GeForce R326 drivers also provide performance increases for a variety of different games.

New in GeForce R326 Drivers

  • Performance Boost ? Increases performance by up to 19% for GeForce 400/500/600/700 series GPUs in several PC games vs. GeForce 320.49 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here is one example of measured gains:
  • GeForce GTX 770:
    • Up to 15% in Dirt: Showdown
    • Up to 6% in Tomb Raider
  • GeForce GTX 770 SLI:
    • Up to 19% in Dirt: Showdown
    • Up to 11% in F1 2012
  • SLI Technology
    • Added SLI profile for Spinter Cell: Blacklist
    • Added SLI profile for Batman: Arkham Origins
  • 4K Displays
    • Adds support for additional tiled 4K displays
    • Extended support for tiled 4K features

Additional Details

 

  • Installs new PhysX System Software 9.13.0604.
  • Installs HD Audio v1.3.26.4
  • Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit
  • Supports OpenGL 4.3 for GeForce 400-series and later GPUs.
  • Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
  • Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
  • Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.

Download links...

 

64bit http://www.nvidia.co.uk/object/win8-win7-winvista-64bit-326.41-beta-driver-uk.html

 

32bit http://www.nvidia.co.uk/object/win8-win7-winvista-32bit-326.41-beta-driver-uk.html

  • 3 weeks later...

Your probably right.. as I have friends who I have installed Gigabyte GTX 660 OC's in there computers, and they have never had problems with 320 series of drivers.

 

I have an issue with 320 series and BF3 on my 3Gb SC EVGA 660Ti BF3 stops responding at least once a gaming session, dropping back to 314s it plays all day long not 1 hiccup. (Win 7Ultimate SP1 x64)

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