moeburn Posted September 13, 2013 Share Posted September 13, 2013 The only annoyances you would get would be related to alt-tabbing since changing resolutions takes a while but if the game supports 1280x720 you shouldn't have any other problem. Yeah, its true, theres this one game I play that doesn't support my monitor's native res, and alt-tabbing into and out of it takes like 5 seconds. I'm not sure if that's so much a monitor limitation, as it is a DirectX limitation though. Link to comment Share on other sites More sharing options...
DETERMINOLOGY Posted September 14, 2013 Share Posted September 14, 2013 moeburn ppi/resolution makes a heck of a difference.. For 23" 1080 and 27" 1440p People bend the rules on this all the time getting a 27" 1080p monitor or 32-40" 1080 hdtv and they look horrible due to ppi and resolution. For 32" i recommend getting a 3840x2160=ULTRA HD=4k once the prices drop way down which would be WAY better then getting a 32" 1080p. I game alot so i see the difference Link to comment Share on other sites More sharing options...
greenwizard88 Posted September 17, 2013 Share Posted September 17, 2013 Same here. How big and what resolution is your current one? 21" 1440x900 Westinghouse. Cost me $135 back in 2006, with DVI and VGA inputs. Link to comment Share on other sites More sharing options...
moeburn Posted September 19, 2013 Share Posted September 19, 2013 I'd highly recommend you get a monitor with a DisplayPort input. It means the monitor has its own digital clock controller built-in, which means you can use it as a third display on graphics cards that could otherwise only do 2 displays (or you could use it as a 5th display on cards that can only do 4). I have a Radeon HD 5770 that was marketed as supporting "Eyefinity 3-display desktop gaming". It only has 2 clock controllers in it, which means that it can only power 3 displays if one of the displays is plugged into the DisplayPort. Link to comment Share on other sites More sharing options...
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