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To the layman they do, the PS4 GPU has 6CU advantage, 12 on Xbox One and 18 on PS4, including double the ROPS which is a massive advantage and that isn't even touching on the whole ESRAM/DDR3 combo situation.

 

You know I realize of course the ps4 gpu is more powerful and on paper a LOT more but anyone who has ever been through video card upgrades should know by now that 50% on paper does not translate to 50% in real world use or even close to it.  Which is why I have been disappointed with just about every graphics upgrade ive ever done.  

 

To be honest I have enjoyed both consoles but im a little disappointed in both so far but xbox mostly in buggy software which they have shown me they are working on so its all good.  But the ps4 ive been disappointed in the bugs too as well as the fact that on paper it should be a NOTICEABLE difference in game graphics but it just isnt there and the patches on the software side have been lackluster though im sure they will come eventually. 

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You know I realize of course the ps4 gpu is more powerful and on paper a LOT more but anyone who has ever been through video card upgrades should know by now that 50% on paper does not translate to 50% in real world use or even close to it.  Which is why I have been disappointed with just about every graphics upgrade ive ever done.  

 

To be honest I have enjoyed both consoles but im a little disappointed in both so far but xbox mostly in buggy software which they have shown me they are working on so its all good.  But the ps4 ive been disappointed in the bugs too as well as the fact that on paper it should be a NOTICEABLE difference in game graphics but it just isnt there and the patches on the software side have been lackluster though im sure they will come eventually. 

Really?

 

Cause we are seeing the difference in effect right here, 50% more power is translating to 720p/792p/900p vs 1080p.

 

What bugs are you talking about with the PS4, I haven't come across any showstoppers. Sure its lacking fundamental features such as being able to pause downloads, play back files, etc.. but it's anything from buggy.

Really?

 

Cause we are seeing the difference in effect right here, 50% more power is translating to 720p/792p/900p vs 1080p.

 

What bugs are you talking about with the PS4, I haven't come across any showstoppers. Sure its lacking fundamental features such as being able to pause downloads, play back files, etc.. but it's anything from buggy.

Again like i said "NOTICEABLE" from my experience I do not even notice the 720p vs 1080p in what ive played but i do notice the ps4 version of ghost slows down for me a lot where as on the one i barely have seen it slow down ever. I also played AC4 on both and i saw Maybe? i tiny blurry difference on the one but after last patch i dont seen it anymore and they look identical but I never really stopped in the middle of a game to check. 

 

Far as bugs the only real BUG is i had my damn ac4 game save corrupt which is why i bought it on xb1.  The other are just the same as xbox where i feel as if features are missing but the os just feels to lackluster on the ps4 and a major downgrade from what i liked on the ps3.

All that is relevant is "I can't see differences so you shouldn't be able to either".

 

The fact is there are differences, we can't argue there is or isn't, as there is. So you're just basically telling people because I can't see them/don't want to see them, neither should you. It's rather ignorant and arrogant if that's how anyone thinks it should be.

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Again like i said "NOTICEABLE" from my experience I do not even notice the 720p vs 1080p in what ive played

I don't see any point in buying a next-gen console if you're unable to discern something as significant as the difference between 720p to 1080p. You should have saved your money and stuck with the X360 or PS3, both of which are substantially cheaper and have a dramatically larger selection of games. I mean, it's like buying a top-end Bose sound system and being fine playing 128kbps MP3s through it.

 

As someone that cares about graphical fidelity I wouldn't tolerate a modern console running games at 720p. I haven't gamed at that low a resolution for the best part of a decade and certainly wouldn't go back to it. As soon as 4K is more affordable and GPUs are able to handle it then I'll be upgrading.

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I don't see any point in buying a next-gen console if you're unable to discern something as significant as the difference between 720p to 1080p. You should have saved your money and stuck with the X360 or PS3, both of which are substantially cheaper and have a dramatically larger selection of games. I mean, it's like buying a top-end Bose sound system and being fine playing 128kbps MP3s through it.

 

As someone that cares about graphical fidelity I wouldn't tolerate a modern console running games at 720p. I haven't gamed at that low a resolution for the best part of a decade and certainly wouldn't go back to it. As soon as 4K is more affordable and GPUs are able to handle it then I'll be upgrading.

I get the analogy... but top-end Bose sound system is a bit of an oxymoron :rofl:

 

I agree with the statement regarding 720 vs 1080.. if you cant tell the difference.. just still with the last gen

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I get the analogy... but top-end Bose sound system is a bit of an oxymoron :rofl:

 

I agree with the statement regarding 720 vs 1080.. if you cant tell the difference.. just still with the last gen

 

Are you both serious?  What if you want to play Ryse or, you know, any other game they're making on the new gen that they aren't on the old gen.

Are you both serious?  What if you want to play Ryse or, you know, any other game they're making on the new gen that they aren't on the old gen.

Then play it.. just dont bitch about it when its 720p or 900p or just not 1080p.  I guess Im just from the school of gameplay first.. everything else is second.  So far Ive picked up Ghosts, Dead Rising, and Plants vs Zombies.  I think all of the games look great.. Ive had a ton of fun playing them.  I have never once sat there and said... gee.. I wish this game was 1080p.  Does it bother me that he PS4 version of X game runs at 1080p ... sure.. how can it not.  But in no way would I regret picking up a xb1. 

Please.. look at this video of cod https://www.youtube.com/watch?v=_pt_dkQK1LQ#t=44 There is barelly a difference from 720p UPSCALED to 1080p and 1080p.  REMEMBER people we are talking about consoles and not pcs please get off the pc comparisons. Obviously compared to 360 and ps3 there is very much a noticeable difference as resolution doesnt = graphic fidelity alone which a lot seem to think. Also I realize this is COD but there is not really a better 720vs 1080 comparison out there right now. 

 

Also Audioboxer I do not think that just because i cant see the difference no one else can.  Not sure how you get that.  But the fact is most people that say you can see the difference have never actually played both systems and are making blind statements because they can tell the difference on the PC. And therefore are talking out of their rear and not credible. Not to mention that more people seem to think the opposite and think because i see it you should too and you are a idiot for buying the xo version. Goes both ways man.

Open about what they were doing for the MP resolution. People were just going around saying the reason the SP is 1080p/30FPS is due to MP being less taxing (less graphical effects/ect). However, in reality it was doing 60FPS due to the frame buffer tech they've "invented" (this isn't the same as Halos HDR lighting before anyone comments), and quite apparently the engine/PS4 can't do 1080p/60FPS with KZ.

Wait, are you saying its not running in 1080p? That's the first I had heard about that. Interesting info.

 

I only saw this now so late to replying, but seriously?

Actually on paper the PS4 and One seem to have pretty similar specifications. obviously those of us who paid attention did know there was a significant difference of the type of RAM each console would utilize, but no, I am not "tech savvy" enough to know what the difference in RAM on a gaming console will actually have on games until I start seeing some technical reviews of the games themselves, which for both consoles were not really released until the weeks leading up to their launch. Sure we knew some target resolutions and frame rates, but still until the consoles were actually in the wild to so speak, a lot of it was just speculation.

 

So no, I really do not have any real idea on just how the difference in RAM was going to affect actual games other than speculation made by people who clearly know more than me in regards to those specifications. And I have always believed "the proof is in the pudding," so until I saw some concrete proof one console was better than the other, I held off forming any sort of definitive opinion.

Excuse me, where in my reply did I mention ram? Read it again. I specifically say gpu, not ram. The ram issue is indeed more of a gray area since MS is using a more complex system for ram management.

No, the area I specifically said was gpu, where we saw a clear layout of the differences leading up to launch. Now of course your right that just knowing that the gpu was higher spec in the ps4 did not insure better games, but it did pretty much assure us that the ps4 could do more in the gpu side of things. We just didnt know how close it would be in the real world looking at real games. Some were saying loud and clear that the differences would be great, others contended that it was be much closer.

 

And was I somehow wrong for giving MS the benefit of the doubt with the One and thinking that games would possibly be similar on both consoles? Really? Are you insinuating I should have known all along because of the specifications that were released that multiplatform titles would have had the distinct advantage on the PS4 and as such I have no place to now question such things as a consumer? Really? Nevermind the fact I could dismiss the lack of 1080p on the One and a lot of the launch titles on being just that, launch titles.

I never said any of that, so just stop. Your making this out to be way more than it needs to be. My point was always that for people that followed the online community and the information that rolled out already saw an early indication of an advantage. If you are not one of those people, then I apologize, I just got the impression that you were.

Everyone has the right to question why something happens. You dont have a right to an answer that satisfies you though. Sometimes the answer is not clear or complete. You are perfectly right to wait until these consoles are out with real games to decide which to buy since the technical details can be overwhelming sometimes. If your buying at launch, however, you are rolling the dice and only have the prelaunch articles and info to go by.

 

So you asking me this question based on the comment you quoted me on makes it seem like I cannot question after the fact why the One is struggling to hit 1080p just because I knew the technical specifications of both consoles prior to them being released? And because I did know the technical specifications of the consoles I should not question anything? That is absurd to even insinuate.

 

I feel like a broken record at this point, but I once again need to state it is no doubt the gameplay that makes the game. However I am not going to sit there and say resolution is not relative and or it is not preferred that games actually run at a native resolution and I will also not agree to the fact that somehow I should have known this was going to be the case prior to the consoles being released. Now that it is pretty clear what we are facing, yes, as a consumer who has spent 100's of dollars on each console, I am going to ask why, and continue asking why. Someone dropped the ball.

Your saying the same thing over and over when you really dont need to.

Your up in arms over your assumption that I'm telling you to shut up and be quiet, to not question anything. Your complete wrong on that point.

Again, my only point was that anyone that was aware of the technical specs saw that there could be a difference out of the gate. What no one knew was how real games would manifest that and if it would be immediate

We also did not know the state of the sdk/drivers/os/etc in place for the ps4 or x1 and how each of those things would affect games early on. We now know that MS has lagged in this area pretty badly and are just now getting things in gear with the March update. That also affects how games will perform on the system. Devs are claiming the differences are enough to allow many more games to run at 1080p on the X1.

So if you take things like that seriously, you have to conclude that there still is no diffentive answer that will satisfy you. In the grand scheme of things, The ps4 is using a mid range video card while the x1 is using an entry to mid range video card. Neither system is a heavyweight and even the ps4 isn't showing off 1080p/60 or even just 1080p support for all games, it is just showing off far more percentage wise vs the X1. If we get passed the whole ps4 vs x1 argument, the question should really be if the X1 can support games at 1080p on a more regular basis going forward with a reasonable level of visual detail.

Will the sdk/driver/os improvements allow X1 games to be more predictable performance wise as in most run at 1080p? Will developers decide to make 1080p the minimum or will they trade resolution for visual effects? Both consoles have games that sacrifice resolution or frame rate for visual effects. So much goes into this that I find it hard to keep it all straight honestly.

 

As someone that cares about graphical fidelity I wouldn't tolerate a modern console running games at 720p. I haven't gamed at that low a resolution for the best part of a decade and certainly wouldn't go back to it. As soon as 4K is more affordable and GPUs are able to handle it then I'll be upgrading.

What about 900p?

Also, I think its important to keep in mind that anyone that is a pc gamer only will just laugh at these arguments since they will be running pcs that run circles around both consoles. Most also dont play their games on a tv. Console gaming is a different world and users that are solely on consoles or pcs will have different levels of acceptance or ideas of what the minimum should be. Those of us that dabble in both are fully aware that consoles will never match the power of a pc, not for the prices that consoles sale for. We have other reasons beyond max fidelity that draw us to consoles at all.

Wow, this things still going huh.   You guys are die hards I guess.   For whatever it's worth I'm more interested in better gameplay and story over the best possible graphics you can get.  That aside, there are sub 1080p games that look good, it's hard not to look at Ryse at 900p and say it looks bad.   Add to the fact that I expect to see more and more games at 1080p on both systems as time goes on then this whole resolution argument can be put to rest.   Why some games aren't at it right now on the XB1?  Who really knows?  Time constraints? Limits in the games engine to take advantage of the custom bits fully?   Poor drivers?  Unfinished SDK tools to help take the workload off of the developers hands?    I honestly think it's a mix of things that are being rectified with time.  If it was purely a case of the hardware not being able to hit the mark then we'd see fewer games reaching it as time goes on but last I saw we're starting to see more.

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What's wrong with having both?

He meant that he won't be bothered by a game's frame resolution (like say Ryse) if he likes gameplay + story. You can't get best possible graphics on PS4/XBO anyway so your question is somewhat moot.

What's wrong with having both?

You mean all three in this case?  Nothing, never said there was something wrong with it.  My point was that a game doesn't have to look the best visually to entertain me, I rate gameplay and story above looks.   As we know, you can have a visually good looking game but it could be average at best or poor if the other two things aren't up there as well.

 

This is why people play and enjoy the simpler arcade/inde type games.   I'm a big stealth fan and I loved Mark of the Ninja, and it's a basic 2D platformer. 

Xbox One: Cloud Can Use Ray-Tracing, No Milo & Kate Reboot, And Install Times

 

Well that's interesting.

People get really sensitive when the cloud is mentioned in relation to the X1, so maybe this should have been in the Xbox section. Its interesting info though. I know it has been mentioned that the X1 hardware was built with the usage of ray tracing in mind, so we will see if anything tangible (i.e. games) can show off what that means in the real world. Real time ray tracing is very performance heavy and I dont think its something either console can do its own. It sounds like MS is in the process of experimenting with various techniques in combination with their server tech to see what is possible.

People get really sensitive when the cloud is mentioned in relation to the X1, so maybe this should have been in the Xbox section. Its interesting info though. I know it has been mentioned that the X1 hardware was built with the usage of ray tracing in mind, so we will see if anything tangible (i.e. games) can show off what that means in the real world. Real time ray tracing is very performance heavy and I dont think its something either console can do its own. It sounds like MS is in the process of experimenting with various techniques in combination with their server tech to see what is possible.

 

Yes, but it's relevant to this discussion so I figured just be moved here anyway. There also isn't really enough information to warrant a new topic.  I tried looking more into it and it sounds like you're right - by themselves neither consoles can achieve this, but with cloud computing, the Xbox One may be able to get there.  Theoretically the PS4 could too, but Sony doesn't seem to have any current approach to offloading these sorts of things to the cloud.  If MS is just doing research now though, I wouldn't expect to see anything tangible for a few years at best.

Still no news on Titanfall resolution, was hoping we'd here something this close to launch.

 

It's been confirmed as not 1080p. Have a look in the Titanfall topic :)

 

Edit - here's the source - https://twitter.com/VinceZampella/status/438715090129281024

It's been confirmed as not 1080p. Have a look in the Titanfall topic :)

 

Edit - here's the source - https://twitter.com/VinceZampella/status/438715090129281024

 

 

I saw that but it still doesn't tell us what res it will run at so it could be 720, 792, 900 or anything in between.

I saw that but it still doesn't tell us what res it will run at so it could be 720, 792, 900 or anything in between.

 

Good point, I retract my comment :P

Wow just read about the KZ 1080 *statements* from Sony: http://www.crappyreviews.com/1/post/2014/03/shame-on-sony-for-lying-to-consumers.html

The more interesting part is that no one really noticed the difference even though according to everyone who has a ps4 its so easy to spot....

trooper: thanks for the COD video.

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