sammy2 Posted May 7, 2015 Share Posted May 7, 2015 does it matter whether a card is DX11 or 12 capable ? Thanks for your help.. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/ Share on other sites More sharing options...
+Zagadka Subscriber² Posted May 7, 2015 Subscriber² Share Posted May 7, 2015 It certainly will. DX12 will improve performance for DX10/11 cards, but DX12 native cards will do better. We still have a few months to worry about that, though. Nogib and President Devil 2 Share Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596841906 Share on other sites More sharing options...
PGHammer Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 01:05, Zagadka said: It certainly will. DX12 will improve performance for DX10/11 cards, but DX12 native cards will do better. We still have a few months to worry about that, though. On 07/05/2015 at 01:05, Zagadka said: It certainly will. DX12 will improve performance for DX10/11 cards, but DX12 native cards will do better. We still have a few months to worry about that, though. The same was true for DX11, so that's not news there. The fortunate thing there is that there isn't an intervening DX in between, so there isn't that *hole* there was with DX10. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596841918 Share on other sites More sharing options...
LUTZIFER Posted May 7, 2015 Share Posted May 7, 2015 Newer DX always gives improvements, even on older cards. Only thing I'm actually looking forward to in Windows 10. Alera and Raa 2 Share Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596841920 Share on other sites More sharing options...
spaceelf Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 01:00, sammy2 said: does it matter whether a card is DX11 or 12 capable ? Thanks for your help.. To some degree yes. Some DX11 cards will not support DX12 from what I know, and feature levels may change performance as well. I'm guessing it won't make a big difference for a long time. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596841950 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 I disagree, with the free upgrade to Windows 10, I see DX12 being adopted quite fast when compared to previous versions and the more efficient use of the PC will widen the gap with the consoles, which is already the widest it's ever been, but in Microsoft's ecosystem will allow easy portability with the Xbox One and subsequent models, which now have Windows at their core. Things like conservative rasterization will require new GPUs to be done more efficiently in hardware. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842068 Share on other sites More sharing options...
XorpiZ Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 01:00, sammy2 said: does it matter whether a card is DX11 or 12 capable ? Thanks for your help.. Depends which card you have. Most of the newer ones are DX12-compatible to some degree. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842076 Share on other sites More sharing options...
duddit2 Posted May 7, 2015 Share Posted May 7, 2015 DX11 cards will vary in support for DX12 features but most will support DX12 in some way, you have to remember that DX12 is what DX11 should have been if card manufaturers were ready for it - they weren't so MS had to pull certain features (plus its also grown from what it was). DX12 will require new game engines to take advantage of the new code and access to the metal though, so don't expect major jumps on current games unless they are patched at the engine level. As with any new architecture it will take a while before we see what the best can be had from DX12 (as the engines need updating - new engines like unity and unreal engine do support it) and also drivers will needs to be updated, but I think the performance we will see will be more than your standard DX upgrade shift., Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842078 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 Yeah, but DX12 isn't a direct superset of DX11, it's the reason why DX11 got new features with 11.3. DX12 is essentially a new API that shares API calls with older versions. Looking at certain benchmarks, the performance enhancements will be quite beneficial indeed. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842082 Share on other sites More sharing options...
The_Decryptor Veteran Posted May 7, 2015 Veteran Share Posted May 7, 2015 I'm not sure about AMD cards (I assume support will be similar to Mantle there), but Nvidia will support DX12 on cards dating back to the Fermi architecture (Which was released in 2010, any cards older than that would be too outdated to benefit anyway) Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842100 Share on other sites More sharing options...
notuptome2004 Posted May 7, 2015 Share Posted May 7, 2015 Dont forget DX12 improves CPU efficiency in how Threads are managed so games even current games will and or should run better because DX12 will manage threading better ZombieFly and President Devil 2 Share Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842124 Share on other sites More sharing options...
XorpiZ Posted May 7, 2015 Share Posted May 7, 2015 I'm truly excited about DX12 (and Windows 10). Big things are in store for us! President Devil 1 Share Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842128 Share on other sites More sharing options...
theyarecomingforyou Posted May 7, 2015 Share Posted May 7, 2015 This is one of the few times that older cards (DX11) will benefit from a new version of DirectX (DX12). As long as the game is optimised for DX12 there should be a noticeable benefit. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842130 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 That's because it's really a new API and not a direct superset with new features. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842202 Share on other sites More sharing options...
sammy2 Posted May 7, 2015 Author Share Posted May 7, 2015 On 07/05/2015 at 07:07, XorpiZ said: Depends which card you have. Most of the newer ones are DX12-compatible to some degree. I am just deciding if I should get something like the GTX960 or a 740 ... Why overspend on a card that will be useless in the long run. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842324 Share on other sites More sharing options...
+Nexus18 MVC Posted May 7, 2015 MVC Share Posted May 7, 2015 Will be a massive "update", more so for people with weak CPU's and powerful GPU's. http://www.anandtech.com/show/8962/the-directx-12-performance-preview-amd-nvidia-star-swarm Mantle is amazing for my rig in BF 4: Single player with max settings except no AA (using 150% res. scale though) at 2560x1080 on my rig as specced in sig: Reveal hidden contents DX Mantle That minimum FPS figure for mantle is wrong though, I never seen the FPS hit that low during that run, not sure why it reports the wrong minimum FPS figure. With Battlefield Hardline, the overall FPS difference isn't as big but the minimum FPS is quite a bit higher. Everything on MAX, res scale 100%, FOV 85 and a run around the dust bowl map on an empty server with a ping of about 30-40: Reveal hidden contents mantle DX Mantle just feels so much smoother from my experience, I love it! DX 12 will provide the same experience. But yeah, unfortunately it will be down to the game engines and developers to implement DX 12 properly so we probably won't see it being the norm for quite a while Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842336 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 12:42, sammy2 said: I am just deciding if I should get something like the GTX960 or a 740 ... Why overspend on a card that will be useless in the long run. It depends on what you currently have and how long you think you can keep using it. Personally I'd wait for a full feature set DX12 card, which are probably the AMD GCN 1.2 cards and Nvidia Pascal. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842342 Share on other sites More sharing options...
spaceelf Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 12:59, Nexus18 said: But yeah, unfortunately it will be down to the game engines and developers to implement DX 12 properly so we probably won't see it being the norm for quite a while EAs Mantle games are being updated to Vulkan and Valve is going to apparently be supporting Vulkan, meanwhile Stardock has already announced DX12 games and there's buzz around from devs who haven't even gotten dx11 clients up. Looks like things will be changing quicker than you'd expect given the last eight years, what that means for the general market I couldn't say though. President Devil 1 Share Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842346 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 I think so too, simply because it all fits nicely in the new Windows ecosystem of which the Xbox is now a part of. It suits MS to drive adoption for this. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842350 Share on other sites More sharing options...
notuptome2004 Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 12:42, sammy2 said: I am just deciding if I should get something like the GTX960 or a 740 ... Why overspend on a card that will be useless in the long run. go with the GTX 960 4GB card for sure as they support DX12 as it supports it as well as latest OpenGL http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-960/specifications GTX 960 Technology Support: Yes (2-way)NVIDIA SLI Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842620 Share on other sites More sharing options...
George P Global Moderator Posted May 7, 2015 Global Moderator Share Posted May 7, 2015 DX12 is going to be supported by UE4 and Unity, it actually already is. So that's a large set of games coming in the future, heck this holiday, plus the Xbox One. There's no reason to not code for DX12 right away, specially how they're making it a free upgrade and gamers always like to have the newest software and hardware to boost their gaming performance. The steam stats should show quick uptake in Windows 10, and right now 50% of steam users have a GPU that supports DX12. President Devil 1 Share Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842630 Share on other sites More sharing options...
sinetheo Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 12:42, sammy2 said: I am just deciding if I should get something like the GTX960 or a 740 ... Why overspend on a card that will be useless in the long run. Both will support it Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842662 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 18:46, sinetheo said: Both will support it Correct, but it's not full DX12. There are still a couple of TBA features that will require new hardware to be considered Full Feature DX12. MS has been tightlipped about those until now though. I wouldn't be surprised if those features will still be available on current cards, probably just in a less efficient way that eats into GPU time. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842742 Share on other sites More sharing options...
sinetheo Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 20:27, President Devil said: Correct, but it's not full DX12. There are still a couple of TBA features that will require new hardware to be considered Full Feature DX12. MS has been tightlipped about those until now though. I wouldn't be surprised if those features will still be available on current cards, probably just in a less efficient way that eats into GPU time. Nvidia said maxwell 1.0 and 2.0 will be fully featured while Kepler the 6xx will only partially cover it. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842754 Share on other sites More sharing options...
President Devil Posted May 7, 2015 Share Posted May 7, 2015 On 07/05/2015 at 20:35, sinetheo said: Nvidia said maxwell 1.0 and 2.0 will be fully featured while Kepler the 6xx will only partially cover it. I know, but it was MS that still said that after nvidia first announced their DX12 compatibility. I don't think it will matter much though, just a few things that run less efficient. Link to comment https://www.neowin.net/forum/topic/1255844-dx11-vs-dx12-does-it-matter/#findComment-596842762 Share on other sites More sharing options...
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