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Does anyone know what kind of variety there is for melee weapons in this? Is it just pipes, bats, and machetes? Are katanas or other types of swords in the game at all? Similarly, I read that there are now unique weapons that drop off of legendary enemies, but the only examples I could find in some reviews were guns; does anyone know if the same is true for melee weapons?

If you couldn't tell, I was thinking about trying a strength/melee character, but it really depends on the weapon choices I would have.

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Are there any differences in content now or in the future between the Xbone and PS4 version?

Xbox One version includes Fallout 3, and gets earlier access to MODS.

I got the X1 version.

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Thanks for the clarification in any case. (BTW — is your forum handle a reference to the Angel Heart film/Robert De Niro's character?)

I've never seen it, it was just a random shower thought. :p

I wonder if Codsworth will get my name right or call me Lewis like some American Text To Speech. :(

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Been reading from reviewers that it's a good Fallout game, but typical Bethesda buggy as all hell, some even game breakingbreaking on PC and console

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Pre-loaded earlier today, purchased last Friday. I actually found an awesome site for keys that have great deals. Paid $58.68CAD instead of the crazy $79.99

For any that are looking, it's still cheaper but not as much ($66CAD). cdkeys dot com. I didn't link as I'm not sure its allowed.

It's now 9:30PM the 9th, not sure if it starts working at 12AM, or if I have to wait for like a different timezone.

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It's now 9:30PM the 9th, not sure if it starts working at 12AM, or if I have to wait for like a different timezone.

NA has 1 hour left to wait, wont be long. :p

Not sure if its NVidia's new driver or Bethesda but I have no resolutions in settings, so I'm forced to play it in windowed mode. >.<

Having played many hundreds of hours in New Vegas its so weird how beautifully detailed the environment is in FO4, everything just looks awesome. \o/

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Apparently funny things start happening if you go above 60 fps. Seems like they tied physics to fps. That being said you can turn off vsync.

My internet is slow and it won't finish downloading for about 8 more hours and that makes me sad. I was actually on the fence about buying the game or waiting for a GOTY edition until today where I decided I didn't want to wait.

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No ultra-wide support either. Some reports of a 30 FPS cap - hopefully a bug. Complains about the UI being terrible. Crashes and Lockpicking not working. SLI not working. Expected stuff.

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I managed a little over an hour in total last night (damn new job, can't get day off), and so far it's looking good. I have the settings at medium (on an i7 3700K/750Ti at 1920x1200) and it runs pretty smoothly. I got as far as getting to the red rocket building just outside the home street before I had to go to sleep. Another few hours tonight and I can start to get a better idea of what this game will be like.

Oh, and having the Pip Boy running on my Nexus 10 propped on my keyboard and being able to access it without pausing in game... awesome!

Edited by Slugsie
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Been reading from reviewers that it's a good Fallout game, but typical Bethesda buggy as all hell, some even game breakingbreaking on PC and console

The trademark Bethesda engine. Man, they really need to create a new engine instead of layering on top of this one.

My copy and vault dwellers survival guide arrived. Will play after work \m/

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It's using a different engine from FO3, similar to the Skyrim engine. Of course Skyrim had its share of problem on release, but they mostly got fixed in time.

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There's 4K support.

Yea thanks. I stayed up last night just to get it up and running, and yea 4K is available. Though it was not set as default for me when that is my native resolution. 

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I know it's early, but does anyone know how important the "Local Leader" perk is? I don't really want to put that many points into Charisma, but that perk seems hugely required if the settlement building is a big part of the game now. 

It's using a different engine from FO3, similar to the Skyrim engine. Of course Skyrim had its share of problem on release, but they mostly got fixed in time.

I thought it's running on the same Gamebryo engine that Bethesda has been using for years? It may be updated a bit, but I believe it's the same one.

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NA has 1 hour left to wait, wont be long. :p

Not sure if its NVidia's new driver or Bethesda but I have no resolutions in settings, so I'm forced to play it in windowed mode. >.<

Having played many hundreds of hours in New Vegas its so weird how beautifully detailed the environment is in FO4, everything just looks awesome. \o/

I'm in the same boat. I have a 29" ultrawide monitor that runs at 2560x1080. It's forcing me to run windowed mode at 16:9 or 16:10 resolutions... great...

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I know it's early, but does anyone know how important the "Local Leader" perk is? I don't really want to put that many points into Charisma, but that perk seems hugely required if the settlement building is a big part of the game now. 

I thought it's running on the same Gamebryo engine that Bethesda has been using for years? It may be updated a bit, but I believe it's the same one.

Not according to Wikipedia:

The Creation Engine is an in-house engine created by Bethesda Game Studios (XnGine being the previous in-house engine by Bethesda). After using Gamebryo to create The Elder Scrolls III: MorrowindThe Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's graphics were becoming too outdated and began work on Creation Engine for their next game, The Elder Scrolls V: Skyrim. The Creation Engine offers basic real-time shadows and more detail to distant objects. The updated version of the Creation Engine, that is powering Bethesda's Fallout 4, offers physically based rendering,[1] dynamic volumetric lighting,[2] the ability to build structures in-game, advanced character creation, etc.[3]

https://en.wikipedia.org/wiki/Creation_Engine 

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