whytehouse Posted November 21, 2004 Share Posted November 21, 2004 Just wondering if anyone has opinions on Half-Life Source? It is worth getting the upgrade on Steam? I already have HL2 & CS:Source from my ATI coupon. Any thoughts would be greatly appreciated. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/ Share on other sites More sharing options...
matt74441 Posted November 21, 2004 Share Posted November 21, 2004 I don't know, but I think its retarded that you can only buy HL Source and CZ only in a Half-Life 2 package. Not that I want them, I was just looking through the catalogue earlier and I noticed. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959435 Share on other sites More sharing options...
Symbiotic Hat Posted November 21, 2004 Share Posted November 21, 2004 Absolutly not. The only difference I can tell is the water look like the water in HL2 (without the cool reflections), and the lights have a slight overbright feel to them. I feel ripped. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959438 Share on other sites More sharing options...
OmG Posted November 21, 2004 Share Posted November 21, 2004 jeavis said: Absolutly not. The only difference I can tell is the water look like the water in HL2 (without the cool reflections), and the lights have a slight overbright feel to them. I feel ripped. 584959438[/snapback] care to post any screenshots? Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959445 Share on other sites More sharing options...
Symbiotic Hat Posted November 21, 2004 Share Posted November 21, 2004 OmG said: care to post any screenshots? 584959445[/snapback] No need to. Google for Half Life 1 screenshots and there you go. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959450 Share on other sites More sharing options...
petroid Posted November 21, 2004 Share Posted November 21, 2004 Yea, I was a bit disappointed with HL Source, considering the update Counter-Strike got. The "resampled" textures in HL Source are the same old low res textures resized with a filter run over them. I was also expecting some better looking models, like from he high def pack or somthin. The water is cool tho in levels where it's abundant. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959497 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 jeavis said: Absolutly not. The only difference I can tell is the water look like the water in HL2 (without the cool reflections), and the lights have a slight overbright feel to them. I feel ripped. 584959438[/snapback] Thanks a lot for the opinion. I had a feeling that was the case. I don't know if DOD: Source will be any different or just like HL: Source. I have to say I am pretty unimpressed with the netcode in CS: Source. Lag and lack of anti-cheat technology outright blows. I sure am enjoying HL2 singleplayer! Great game! Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959515 Share on other sites More sharing options...
SkaterAustin Posted November 21, 2004 Share Posted November 21, 2004 half-life source looks just like the first one, it runs really fast compared to hl 2.. its a rip off, compared to cs source because cs source was all the way re-done... Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959526 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 SkaterAustin said: half-life source looks just like the first one, it runs really fast compared to hl 2.. its a rip off, compared to cs source because cs source was all the way re-done... 584959526[/snapback] Speaking of textures, I've noticed in HL2 that when you get close up (next to) to a wall the textures get blurry. Though from a distance they appear to be very clear. Is that the way HL2 is, or am is there something I can adjust to get sharper textures close up? Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959543 Share on other sites More sharing options...
DrCheese Posted November 21, 2004 Share Posted November 21, 2004 Also a lot of people are complaining that they didn't even bother to use the High def textures that came with HL: Blue shift. Whereas the standard HL you can get off steam allows you to use the High Def textures.... I was expecting a full remake of HL1, kinda like CS got.. but instead they "changed the water" Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959544 Share on other sites More sharing options...
Skyfrog Posted November 21, 2004 Share Posted November 21, 2004 Definately not worth it right now, but I'm sure the mod community will soon be busy porting the Half-Life 2 models over to Half-Life Source and making new high resolution textures. It will probably take a long time though; maybe by then the price won't be so ridiculous. Quote Also a lot of people are complaining that they didn't even bother to use the High def textures that came with HL: Blue shift. You mean the models I think; Blue Shift used the same textures as Half-Life. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959558 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 cheesegoduk said: Also a lot of people are complaining that they didn't even bother to use the High def textures that came with HL: Blue shift. Whereas the standard HL you can get off steam allows you to use the High Def textures....I was expecting a full remake of HL1, kinda like CS got.. but instead they "changed the water" 584959544[/snapback] Thanks for saving me the $10 bucks on what would be a wasted upgrade from "bronze" to "silver". Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959559 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 Skyfrog said: Definately not worth it right now, but I'm sure the mod community will soon be busy porting the Half-Life 2 models over to Half-Life Source and making new high resolution textures. It will probably take a long time though; maybe by then the price won't be so ridiculous. 584959558[/snapback] Why would you port HL2 models over to HL Source? What would be the point? Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959565 Share on other sites More sharing options...
Skyfrog Posted November 21, 2004 Share Posted November 21, 2004 Quote Why would you port HL2 models over to HL Source? What would be the point? Uh, because they look better? :huh: Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959579 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 Skyfrog said: Uh, because they look better? :huh: 584959579[/snapback] Like, for multiplayer? Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959588 Share on other sites More sharing options...
Nocstar Posted November 21, 2004 Share Posted November 21, 2004 whytehouse said: Thanks for saving me the $10 bucks on what would be a wasted upgrade from "bronze" to "silver". 584959565[/snapback] if you upgrade to silver though dude, you get DOD:source which is worth more than 10 bucks :) Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959592 Share on other sites More sharing options...
Skyfrog Posted November 21, 2004 Share Posted November 21, 2004 Quote Like, for multiplayer? For the whole game. Like, instead of having the old crappy looking scientists, monsters, etc. you could play the game using the new ones. :) Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959607 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 Skyfrog said: For the whole game. Like, instead of having the old crappy looking scientists, monsters, etc. you could play the game using the new ones. :) 584959607[/snapback] I gotcha, that would be pretty cool actually. Essentially, the MOD community doing what Valve should have done... Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959631 Share on other sites More sharing options...
whytehouse Posted November 21, 2004 Author Share Posted November 21, 2004 SyntheticDarkness said: if you upgrade to silver though dude, you get DOD:source which is worth more than 10 bucks :) 584959592[/snapback] The question, though, is how would DOD: Source be worth anymore than the free version I already have? If it's just like Half-Life where water looks better? Are there other improvements? Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959642 Share on other sites More sharing options...
Terrigamer Posted November 21, 2004 Share Posted November 21, 2004 Some people have already started on it actually, they've encountered problems related to animations though. But they've gotten weapon models and NPC models transferred. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959644 Share on other sites More sharing options...
Symbiotic Hat Posted November 21, 2004 Share Posted November 21, 2004 ^ Got a link to a site? Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959660 Share on other sites More sharing options...
Skyfrog Posted November 21, 2004 Share Posted November 21, 2004 Since it is using the source engine it may be as simple as copying the needed models from Half-Life 2, give them the proper names and create a new pak file to replace the old ones. Someone who has both games should give it a try. Edit: Didn't see cyb3rac1d's post; very nice. :D Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959661 Share on other sites More sharing options...
nX07 Posted November 21, 2004 Share Posted November 21, 2004 Yeah I'd love to see the source site of that, it would be amazing if the whole community basically fills in the places VALVe sadly skipped' Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959671 Share on other sites More sharing options...
Skyfrog Posted November 21, 2004 Share Posted November 21, 2004 (edited) Someone may have to edit some of the models to add the needed animations. Perhaps in Half-Life 2 there was no need to have Barney sitting down for example. Found this on Planet Half-Life: Quote "How do I convert my Half-Life mod to Half-Life 2?" Models, animations, and textures just need to be compiled with the new tools. The maps can be loaded into Hammer and saved in the new format (VMF). The code should be pretty familiar to Half-Life mod authors, but there is some porting of the code as some specific engine features are implemented differently usually - much more generally. Edited November 21, 2004 by Skyfrog Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959688 Share on other sites More sharing options...
Terrigamer Posted November 21, 2004 Share Posted November 21, 2004 He was testing it, so he just replaced barney with a combine instead of barney from hl2. I can't find the thread that had tons more pics but it's somewhere on hl2world.com's forums. Link to comment https://www.neowin.net/forum/topic/246925-half-life-source/#findComment-584959718 Share on other sites More sharing options...
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