Am_I_Evil Posted May 11, 2006 Share Posted May 11, 2006 Link to comment Share on other sites More sharing options...
giga Veteran Posted May 11, 2006 Veteran Share Posted May 11, 2006 ^ I LOL'D. From engadget, right? Link to comment Share on other sites More sharing options...
Am_I_Evil Posted May 11, 2006 Share Posted May 11, 2006 ^ I LOL'D. From engadget, right? not sure...i found the picture on another forum with the text just typed underneath....i added the text to the top in photoshop and posted it here... Link to comment Share on other sites More sharing options...
Danrarbc Posted May 12, 2006 Share Posted May 12, 2006 I don't think it has the graphical prowess for it. Even most top end PCs struggle with Oblivion. :| If you turn the graphics down far enough it doesn't look any better than Morrowind, which ran on the Xbox. Wii is more powerful than the Xbox, so I have no doubt it can handle Oblivion to at least some degree. Probably not even at those lowest graphical settings. Link to comment Share on other sites More sharing options...
SnowRanger13 Posted May 12, 2006 Share Posted May 12, 2006 Man i'm getting pretty pumped up about PS3 and Wii. I want both now.. damn i'm going to need a $1000+ to get both and some games. I better start doing some work. Time to save up over the summer and game it in the winter! :D Link to comment Share on other sites More sharing options...
helix23 Posted May 22, 2006 Share Posted May 22, 2006 How exactly is the download system going to work? I mean getting old console games on the Wii. Link to comment Share on other sites More sharing options...
giga Veteran Posted May 22, 2006 Veteran Share Posted May 22, 2006 How exactly is the download system going to work?I mean getting old console games on the Wii. Something like XBLA? Download them off onto the memory/flash card? Link to comment Share on other sites More sharing options...
fascist Posted May 25, 2006 Share Posted May 25, 2006 If you turn the graphics down far enough it doesn't look any better than Morrowind, which ran on the Xbox. Wii is more powerful than the Xbox, so I have no doubt it can handle Oblivion to at least some degree. Probably not even at those lowest graphical settings. Dont forget about AI and physics. There is more to a game and how much hardware it uses then graphics. Link to comment Share on other sites More sharing options...
Danrarbc Posted May 26, 2006 Share Posted May 26, 2006 Dont forget about AI and physics. There is more to a game and how much hardware it uses then graphics. Well the minimum requirement for the CPU is a 2Ghz P4. It might be a tight squeeze for a 730Mhz G3/G4-level chip, definately requiring changes. But if it's the 1.1Ghz number I don't see that being much of a problem, especially with some work to optimize the engine to the processor - worst case some small insignificant objects lose physics, the AI isn't as advanced as Bethesda made it out to be. Nintendo licensed Havok for their SDKs so it's not like Wii is going to be devoid of physics, AI's just more a developer thing. Link to comment Share on other sites More sharing options...
boobless Posted May 29, 2006 Share Posted May 29, 2006 Wiimote drumming! http://www.kotaku.com/gaming/wii/wiis-bang...demo-174868.php :laugh: Link to comment Share on other sites More sharing options...
The Teej Posted May 30, 2006 Share Posted May 30, 2006 Well the minimum requirement for the CPU is a 2Ghz P4. It might be a tight squeeze for a 730Mhz G3/G4-level chip, definately requiring changes. But if it's the 1.1Ghz number I don't see that being much of a problem, especially with some work to optimize the engine to the processor - worst case some small insignificant objects lose physics, the AI isn't as advanced as Bethesda made it out to be. Nintendo licensed Havok for their SDKs so it's not like Wii is going to be devoid of physics, AI's just more a developer thing. Nobody has actually confirmed it's 730MHz. Link to comment Share on other sites More sharing options...
acedriver Posted June 1, 2006 Share Posted June 1, 2006 this is interesting, found the link at beyond3d http://www.easynintendo.net/viewtopic.php?t=9 EN: How about the Wii hardware? What are the specs?XP: Although i cannot give you exact numbers at this time i can give you a rough idea about the power of the machine. I would compare the graphics chip to somewhere inbetween the ATI Radeon X1400 and the Radeon X1600, and the CPU to between the AthlonXP 2400+ and the AthlonXP 3000+. EN: Can you tell us how much memory at what speed the Wii has? XP: I cannot say how much memory the Wii has, but its running at 650mhz. EN: As we saw in many current-gen titles, 480p can result in significant jaggies. Can we expect AA and AF from Ubisoft's Wii titles? XP: Red steel will have 4x Antialiasing and 8x Anisotropic Filtering. EN: We've been hearing a lot of consistent talk about 60fps at 480p widescreen from other developers. Is this something we'll see a lot of on Wii? XP: I believe so yes. EN: Why is this target so easy to hit? XP: The hardware is totally free of bottlenecks, nothing is slowing us down. EN: For us graphics ######, what kind of sweet graphical effects will we see in Red Steel or Rayman that we haven't seen in Gamecube games? XP: We have alot of self shadowing going on, also we will have some normal maps and bump maps things like that. EN: Could you possibly tell us anything specific about the Wii GPU? XP: I can tell you that it has double the number of pixel pipelines (of gamecube), and that it processes physics. It really takes a huge load off of the cpu. EN: Is the T&L setup fixed function like it was on the gamecube? XP: No, fully programmable. EN: How much Edram does it have? XP: 2MB for the framebuffer 2MB for the Zbuffer and 4MB for texture cache. Unfortunately I am out of time, id like to come back for another interview sometime. Link to comment Share on other sites More sharing options...
The Teej Posted June 2, 2006 Share Posted June 2, 2006 Hmmmm...very intresting...thanks for the link! Link to comment Share on other sites More sharing options...
acedriver Posted June 3, 2006 Share Posted June 3, 2006 http://biz.gamedaily.com/industry/feature/?id=12859 Moreover, during the show GameDaily BIZ met with ATI, which is providing the "Hollywood" GPU for the Wii, and John Swinimer, Senior Public Relations Manager of Consumer Products, emphasized that the Wii architecture is capable of producing far better results than what we've witnessed thus far. "I think what you saw [on Wii] was just the tip of the iceberg of what the Hollywood chip can bring to the Nintendo Wii," he said. :woot: Link to comment Share on other sites More sharing options...
x-byte Posted June 4, 2006 Share Posted June 4, 2006 http://biz.gamedaily.com/industry/feature/?id=12859 :woot: Not that surprising really. The games shown at E3 where developed on upgraded Gamecube kits. Link to comment Share on other sites More sharing options...
richman Posted June 25, 2006 Share Posted June 25, 2006 Has their been a expected date for launch or more to the point maybe a estimate for a pre-order Link to comment Share on other sites More sharing options...
The Teej Posted June 27, 2006 Share Posted June 27, 2006 Has their been a expected date for launch or more to the point maybe a estimate for a pre-order I'm guessing Nov. 3rd or Nov. 10th, although, no real release date has been announced, I'm just making a decent educated guess. No idea when pre-ordering is possible, though. Possibly July/August time. Link to comment Share on other sites More sharing options...
giga Veteran Posted June 30, 2006 Veteran Share Posted June 30, 2006 Wii PSU - via GoNintendo Link to comment Share on other sites More sharing options...
Pyroteknikz Posted June 30, 2006 Share Posted June 30, 2006 Whoa. The PSU is almost as thick or maybe thicker than the Wii itself! Link to comment Share on other sites More sharing options...
The Teej Posted June 30, 2006 Share Posted June 30, 2006 Looks roughly the same size as the GCN PSU, which ain't too bad at all. Link to comment Share on other sites More sharing options...
eightequalsd Posted June 30, 2006 Share Posted June 30, 2006 That PSU looks like it is next to a booth, probably from E3, so it will be powering a modded GameCube which probably requires less power, but it might be similar anyway Link to comment Share on other sites More sharing options...
sn00pie Posted July 9, 2006 Share Posted July 9, 2006 yea it is, maybe cruisin World 2!!! I love the original for N64! :blush: I've decided that I'm going to buy the Wii around release time if it's around $300-$350 CAD and probably wait for a price drop on the PS3 before spending a good $700 on it. :| Any definative price ideas on it? How exactly will sports games like FIFA soccer be played on the Wii? Link to comment Share on other sites More sharing options...
Erich Posted July 27, 2006 Share Posted July 27, 2006 $250 USD = $284 CAD If your paying over $300 CAD your definately getting ripped. Link to comment Share on other sites More sharing options...
Manson_AAN Posted July 28, 2006 Share Posted July 28, 2006 man I can't wait for the Wii, so much more interaction compared to the other next gen consoles. Hopefully prices will be cheap here in Aus, I really want one! Link to comment Share on other sites More sharing options...
The Teej Posted July 28, 2006 Share Posted July 28, 2006 It won't be $1019. Link to comment Share on other sites More sharing options...
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