AionXn_ Posted May 17, 2005 Share Posted May 17, 2005 lol yeah. when i first saw the PS3 pic, i noticed the font of "Playstation 3"...looks like spiderman haha Link to comment Share on other sites More sharing options...
b mitchell Posted May 17, 2005 Share Posted May 17, 2005 WTF Link to comment Share on other sites More sharing options...
Help Posted May 17, 2005 Share Posted May 17, 2005 To clear up the memory misconceptions:The Xbox 360 has two kinds of memory: 512MB of GDDR3 memory @ 700mhz - This uses an SGI/Xbox1-like UMA "Unified Memory Architecture" so that both the CPU and GPU can access it directly. This gives the developer freedom to use that space for textures as well as general program data. 10MB of eDRAM built into the GPU - This serves as the Xbox 360's framebuffer and provides astounding bandwidth and incredibly low-latency access. This is what will make the 360's uber-Anti Aliasing work. The PS3 has two kinds of memory, according to the GameSpot article: 256MB of Rambus' XDR memory. This is apparently for the exclusive use of the CPU. 256MB of GDDR memory @ 700mhz. This is apparently the framebuffer + texture cache for the GPU. 585930024[/snapback] GDDR3 @ 700mhz means that it's actually (700mhz * 3) = 2100mhz right? Link to comment Share on other sites More sharing options...
dougal.s Posted May 17, 2005 Share Posted May 17, 2005 WTF 585930131[/snapback] And this loads no? Dougal. Link to comment Share on other sites More sharing options...
jerry Posted May 17, 2005 Share Posted May 17, 2005 How so? The 360 has more processing power and a vastly superior GPU...I don't really see where you'd get that idea. 585930127[/snapback] cough*fanboy*cough Link to comment Share on other sites More sharing options...
b mitchell Posted May 17, 2005 Share Posted May 17, 2005 How so? The 360 has more processing power and a vastly superior GPU...I don't really see where you'd get that idea. 585930127[/snapback] Design = subjective, however on paper, the PS3 hardware advantage over the Xbox360 ~0. Some cpu advantage, however we don't know real world efficiency for either (and assuming 6 SPE's if one is reserved for OS we have ~192Gflops which compares nicely with ~115Glfops for the Xbox360). If the r500 + EDRAM ends up having a significant advantage over the G70 (and the two seem a generation apart in terms of architecture) than the Xbox360 may v. well have some minimal advantage on the screen. System Bandwidth Main RAM 25.6GB/sVRAM 22.4GB/s RSX 20GB/s (write) + 15GB/s (read) SB 2.5GB/s (write) + 2.5GB/s (read) GPU has 22.5 GB/s to external dram + 35 GB/s to/from CELL. It seriously lacks bandwith. I hope G70 is reserving to us some other surprise.. From other forums... Link to comment Share on other sites More sharing options...
subpt Posted May 17, 2005 Share Posted May 17, 2005 This looks FUGLY. Ill be on the floor looking for my balls now. Link to comment Share on other sites More sharing options...
Liquid Posted May 17, 2005 Share Posted May 17, 2005 More angels.. 585930098[/snapback] I dont understand why there is three ethernet ports Link to comment Share on other sites More sharing options...
_I am Reptar Posted May 17, 2005 Share Posted May 17, 2005 "WTF user posted image" ????????????? Link to comment Share on other sites More sharing options...
bangbang023 Veteran Posted May 17, 2005 Veteran Share Posted May 17, 2005 cough*fanboy*cough 585930139[/snapback] Not at all. To say the ps3 is kicking the 360's ass is pretty wrong. There is not a huge trouncing going on. Link to comment Share on other sites More sharing options...
b mitchell Posted May 17, 2005 Share Posted May 17, 2005 Controller link died. To say the least, it was UGLY. Link to comment Share on other sites More sharing options...
NeoXY Posted May 17, 2005 Share Posted May 17, 2005 ok...IS THERE A LOGO FOR THE PS3 YET?!?!...NEED TO KNOW!!! Link to comment Share on other sites More sharing options...
DannyGlass Posted May 17, 2005 Share Posted May 17, 2005 Calm down people, just post some news and chill. -DannyGlass Link to comment Share on other sites More sharing options...
b mitchell Posted May 17, 2005 Share Posted May 17, 2005 bingo, mirror up as i said, UGLY Link to comment Share on other sites More sharing options...
Timan Veteran Posted May 17, 2005 Veteran Share Posted May 17, 2005 hell yea, the font will be changed, i dont think the guys at spideyman will be happy but it looks great ;) im goin with black one.Edit Controller pic? 585930100[/snapback] Isn't spiderman done by sony films? Link to comment Share on other sites More sharing options...
acedriver Posted May 17, 2005 Share Posted May 17, 2005 Metal Gear Solid 4 has been announced as a PlayStation 3 exclusive! -------------------------------------------------- A representative from Capcom has just announced Devil May Cry 4 as a PlayStation 3 exclusive! Link to comment Share on other sites More sharing options...
bangbang023 Veteran Posted May 17, 2005 Veteran Share Posted May 17, 2005 bingo, mirror up 585930157[/snapback] holy jesus. that looks entirely unuseable. Link to comment Share on other sites More sharing options...
_I am Reptar Posted May 17, 2005 Share Posted May 17, 2005 How the hell would you hold that. LOOKS LIKE SOMETHING FROM BATMAN! Link to comment Share on other sites More sharing options...
subpt Posted May 17, 2005 Share Posted May 17, 2005 bingo, mirror up 585930157[/snapback] FUGLY! I'll be on the floor, looking for my balls now. Damn that sux. Link to comment Share on other sites More sharing options...
Eli Posted May 17, 2005 Share Posted May 17, 2005 Who cares which one is more powerful by a couple of MB.......let's wait for the games to come out and see which has the better GAMES. That is my decision on my next gen system. Not "512MB or 512MB+" or whatever Link to comment Share on other sites More sharing options...
OrangeSoul Posted May 17, 2005 Share Posted May 17, 2005 Sony Fact : 256 for the cpu and 256 for the gpu. So gpu is limited to 256mb textures at a time without streaming, xbox360, uses unified memory, so cpu can directly access and modify texture data without any transfering overhead. Also the gpu in xbox360 can fetch direct from cpu cache so it doesn't need to read and write to ram. Overall xbox architecture is much more flexable, games can dynamically adjust how much of the 512mb of ram is used for texture memory. It's clearly obvious now that nvidia was an after thought and that all sony did was take the off the shelf G70 core and stick in like a videocard in the pc. Hence why the design still depends on GDDR3 not XDR. Also I've heard it's only using 128bit interfaces which is 22.4Gb/s way lower than a 6800ultra so forget any AA with that sort of bandwidth, in actual fact the design is going to be very bandwidth starved. Link to comment Share on other sites More sharing options...
benjeeeboy Posted May 17, 2005 Share Posted May 17, 2005 Hmmm awkward looking controller, but maybe its good. I mean the n64 controller looked like crap but it was awesome. Link to comment Share on other sites More sharing options...
krazeguy Posted May 17, 2005 Share Posted May 17, 2005 Oh god. WTF they shud have stuck with the original control. just made it wireless. Link to comment Share on other sites More sharing options...
NeoXY Posted May 17, 2005 Share Posted May 17, 2005 OH WOW...LMAO!!....that controler looks like a.....wow...WTF?!?!...what does that look like?..:laugh: Link to comment Share on other sites More sharing options...
Eli Posted May 17, 2005 Share Posted May 17, 2005 AHHHH....What is that? Link to comment Share on other sites More sharing options...
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