3DMark05 EasterEgg (flying cows)


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3DMark Cow History:

? In 2001 you can enable an easteregg where you can drive around and shoot down flying cows:

Open the Edit Projekt dialog and inserHoly Cow!b> as Project Name, this will unlock the Game Demo button.

? In 03 there are some cows at the end of the first part of the demo.

? In 05 you can enable an easteregg that replaces some of the the Arolphins (flying dolphins) with Cowlfins (flying cows) at the end of the Demo (credits screen):

Start 3DMark05 with the commandline para-lehm?m? and run th"C:\Program Files\Futuremark\3DMark05\3DMark05.exe" -lehm?ehm?

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I was playing with Mr.Ripper (Plugin for FAR manager) and saw that the new addon supports the dat files from 3DMark03, PCMark04 & 3DMark05.

I extracted credits.ogg from 3DMark05.dat (Poets Of The Fall - Lift Me Higher) and stumbled upon cow.dds (see pic).

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Ha!.. another cow easteregg,.. I searched the Net and found .... nothing,.. so I opened 3DMark05.dat again and found demo_credits_fun.txt and demo_end_fun.evascene and this file has some references to the easteregg: Cowlfin, cow.dds and EasterEggCow.

In short: I opened 3DMark05.exe with a hex editor and searched for demo_credits_fun.txt, in the same line I found:)lehm?. :)

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Random off-topic trivia. "Poets of the Fall" did the end music for Max Payne 2, the track "Late Goodbye".

& in the Game Demo from 3DMark2001 there is a billboard with an advertisement from Max Payne. :)

anyone have pics of arolphins? my mx440 is nowhere near supporting 3dmark05 (thought it may have broken teh overclock record!)

Sure,.. here ya go. :)

? ?arolphins11pr.th.jpg? ?arolphins22oc.th.jpg? ?arolphins30jz.th.jpg? ?arolphins45ex.th.jpg

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