|OFFICIAL| Halo 3 Beta Blowout


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From the screenshots, it's hard to tell what the graphics are really like. Is the jump from Halo 2 substantial? Please say Yes :p

This may help you there.

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sucks that u have to buy a special edition crackdown (dont like the game anyway) to play halo3 beta... ffs...

Well you could have entered the compos to get in.

But if you don't like it don't do it. :)

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i love this

but im meant to be studying for my GCSEs

why is the beta during my ****ing GCSE's? i hate bungie sometimes

no wait

i love bungie

always

=]

ill be on tonight (gmt)

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tizmagik, DirtyLarry, BrunknMunky and meshuggah i just added all of you under then Gamertag - MasterGreenEye ....

See you online :)

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sucks that u have to buy a special edition crackdown (dont like the game anyway) to play halo3 beta... ffs...

You can just rent it! Both my mates are renting the game for like 3weeks! Will be about ?15 from Xtra Vision!

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I'm just glad i got a few Ghost kills last night - Was fun going for Larry :ninja:

LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

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LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

LMAO I wish I was there for that.

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I was supposed to play last night but my girlfriend bought Guitar Hero 2 (finally had it in stock, at a grocery store of all places!) so she had to play it. I will definitely be playing tonight though! I'm getting Halo withdrawals.

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I'm just glad i got a few Ghost kills last night - Was fun going for Larry :ninja:

Damn you!!!!

LMAO, I just saw your signature. It should read "I killed DirtyLarry numerous times in Halo 3" :rofl:

LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

No exaggaration, I truly was paranoid after that. :rofl:

Especially since I had the surround sound bumping since my fiance was not home from work yet, if I heard the "whirl" sound of the Ghost approaching, I would get all nervous with anticipation and just freeze up for a second. LOL I really have to say like Chris said they did a hell of a job with the Audio, it was the sound that made me paranoid, so that says something for sure.

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No exaggaration, I truly was paranoid after that. :rofl:

Especially since I had the surround sound bumping since my fiance was not home from work yet, if I heard the "whirl" sound of the Ghost approaching, I would get all nervous with anticipation and just freeze up for a second. LOL I really have to say like Chris said they did a hell of a job with the Audio, it was the sound that made me paranoid, so that says something for sure.

No kidding. :laugh: I came whirring around and you freaked out and started shooting me before you realized that I was on your team. :p

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No kidding. :laugh: I came whirring around and you freaked out and started shooting me before you realized that I was on your team. :p

Dude, you scared me and I was on your team! lol, I thought Larry was behind the wheel again :rofl:

I'll be online tonight for quite a while seeing as it's the weekend. Definitely had a lot of fun playing with/against Neowinians instead of randoms.

Just a note to some of the people who sent messages to us last night, we didn't ignore your messages but for some reason you can only have 8 players (even though it said there was 16 max). We invited as many as we could :yes:

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LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

Haha, i love the proximity voice. Heard a fraction of that!

Buzzed along in my ghost when i saw a huge crowd of people "... UMP!! JUUMP! .... Awwww"

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Dude, you scared me and I was on your team! lol, I thought Larry was behind the wheel again :rofl:

I'll be online tonight for quite a while seeing as it's the weekend. Definitely had a lot of fun playing with/against Neowinians instead of randoms.

Just a note to some of the people who sent messages to us last night, we didn't ignore your messages but for some reason you can only have 8 players (even though it said there was 16 max). We invited as many as we could :yes:

I wanted to just Bold out what you said, as it is super important. I would never just ignore anyone just to ignore them, it just meant there was to many of us and nothing else we could do.

LOL "thought I was behind the wheel again." ;) I can actually drive the Ghost no issues at all, it always reminded me a lot of of the vehicles in UT 2004 which I was a master at, so I am confident in saying the next time I play my driving in all of the vehicles will be perfectly fine, as the only one I still have a real issue with is the Warthog, all because of the camera. It is really just the whole right stick to move I just need to get used to the sensitivity of. Trust me, I may never be a true killing machine although I am sure I will get much better overtime, but I will get the driving down pat relatively quick.

My biggest thing is how Halo seems to go against some of the standards of the control scheme of every other First Person Shooter made for Consoles. People who play it often probably think the exact opposite, but I really, especially after yesterday, realized I never played much Halo 2 at all, I never even beat it. So for me, Reload is almost always X in other games... Picking things up and entering vehicles is usually Y or B. So it really is the control scheme and me getting used to it where I am no longer thinking about it and it is second nature. It also has a lot to do with me not playing games as much as I used to. I always need a few rounds to warm up, and a perfect example is I did not play Gears for about two months, fired it up, and was lost for about 10 minutes trying to remember the controls because i was laying GRAW 2 at the time. I would love if it there was just one standard for all shooters, but I do realize that is to hard to do.

But yeah, no excuses, I totally suck real bad right now. :cool:

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To be honest, I believe picking things up was Y in Halo 2. I guess they changed it since the bumpers are more accessible than the old white and black buttons.

Edited by bangbang023
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I wanted to just Bold out what you said, as it is super important. I would never just ignore anyone just to ignore them, it just meant there was to many of us and nothing else we could do.

LOL "thought I was behind the wheel again." ;) I can actually drive the Ghost no issues at all, it always reminded me a lot of of the vehicles in UT 2004 which I was a master at, so I am confident in saying the next time I play my driving in all of the vehicles will be perfectly fine, as the only one I still have a real issue with is the Warthog, all because of the camera. It is really just the whole right stick to move I just need to get used to the sensitivity of. Trust me, I may never be a true killing machine although I am sure I will get much better overtime, but I will get the driving down pat relatively quick.

My biggest thing is how Halo seems to go against some of the standards of the control scheme of every other First Person Shooter made for Consoles. People who play it often probably think the exact opposite, but I really, especially after yesterday, realized I never played much Halo 2 at all, I never even beat it. So for me, Reload is almost always X in other games... Picking things up and entering vehicles is usually Y or B. So it really is the control scheme and me getting used to it where I am no longer thinking about it and it is second nature. It also has a lot to do with me not playing games as much as I used to. I always need a few rounds to warm up, and a perfect example is I did not play Gears for about two months, fired it up, and was lost for about 10 minutes trying to remember the controls because i was laying GRAW 2 at the time. I would love if it there was just one standard for all shooters, but I do realize that is to hard to do.

But yeah, no excuses, I totally suck real bad right now. :cool:

Yeah dude, a lot of those controls were in Halo 1 and 2, just like you described. However they have remapped them for Halo 3. It took me ages just to work out how to reload! I have the same problem when I go back and play Battlefield 2. Having to bring the pop-up menu to switch weapons and the left bumper to jump etc.

You did well dude, I could see an improvement each match, and you definitely melee'd me to the back of the head a lot :laugh: That's the good thing playing with Neowin members as there is a lot more team work and strategy, plus you can learn from each other's tactics :)

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My biggest thing is how Halo seems to go against some of the standards of the control scheme of every other First Person Shooter made for Consoles. People who play it often probably think the exact opposite, but I really, especially after yesterday, realized I never played much Halo 2 at all, I never even beat it. So for me, Reload is almost always X in other games... Picking things up and entering vehicles is usually Y or B. So it really is the control scheme and me getting used to it where I am no longer thinking about it and it is second nature. It also has a lot to do with me not playing games as much as I used to. I always need a few rounds to warm up, and a perfect example is I did not play Gears for about two months, fired it up, and was lost for about 10 minutes trying to remember the controls because i was laying GRAW 2 at the time. I would love if it there was just one standard for all shooters, but I do realize that is to hard to do.

But yeah, no excuses, I totally suck real bad right now. :cool:

The ironic part is that Halo is the game that standardized those controls. Ever since Halo 1 did X as reload, Y as change weapon, etc and the popularity of the game, other games started mapping similar controls. So now it has become the 'norm', but it seems Halo 3 needs the change because of two major factors:

1) It is sometimes necessary to be able to reload each weapon independent of the other.

2) There needs to be an easily accessible button for the Use Equipment function.

With that being said, however, I think the following:

1) I think it's a safe bet to say that 9 times out of 10 everyone reloads both weapons together anyway (so the X button would be fine as reloading both weapons)

2) Equipment isn't very easy to come by and doesn't get used as instinctively as reloading does.

But I think the controls will grow on us over time, however, I think they should provide a Classic control layout to mimic Halo 2 controls; ie:

LB - Switch Grenade

RB - Use Equipment

Y - Switch Weapon, Dual-Wield on Hold

X - Pickup Weapon, Enter Vehicles, Reload (maybe one tap for reload one weapon, double-tap for reload both; or maybe just regular reload)

Everything else the same

Now, I'm not sure if Bungie has that control scheme in there, as I know they have a couple alternatives, but I haven't checked. If they don't, I think I'll post this on the Bungie.net forums and see what people think.

What do you guys think?

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