Si Veteran Posted June 26, 2007 Veteran Share Posted June 26, 2007 Quote While we continue to wait for Nintendo to go official with its "Zapper Style" shell for the Wiimote, enterprising hackers have some Far Cry Vengeance to smack down, and AcidMod's "cyberpyrot" is doing it old school. The hack is about as simple as they come, he merely rewired the Wiimote's IR sensor to the front of his NES Zapper, and hooked up the trigger to the Wiimote's trigger button. He plans to strap the Wiimote to his wrist, for easy access weapon changes, and while the mod is lacking in elegance, cyberpyrot claims his FPS performance has "vastly improved." Alright Nintendo, your turn. http://www.engadget.com/2007/06/25/wii-ir-...-in-nes-zapper/ Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/ Share on other sites More sharing options...
+Dick Montage Subscriber² Posted June 26, 2007 Subscriber² Share Posted June 26, 2007 Class! Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588654080 Share on other sites More sharing options...
Xerus Posted June 26, 2007 Share Posted June 26, 2007 Wow, its even the 1st generation grey zapper. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588654083 Share on other sites More sharing options...
Iamit2900 Posted June 26, 2007 Share Posted June 26, 2007 That person has way too much free time (I wish I had that much). An interesting construction. If they start bringing out Sega Saturn style shoot'em'ups I will be very interested. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588654099 Share on other sites More sharing options...
lnmnky Posted June 26, 2007 Share Posted June 26, 2007 The thing is.... I'm sure that I don't actually aim using line-of-sight when playing on the wii. If I actually look down the remote, it's aiming outside of my TV even when the recticle is up in the corner. How does it compensate for this? Or do you still not aim using line-of-sight? Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588654113 Share on other sites More sharing options...
Hooya Posted June 26, 2007 Share Posted June 26, 2007 lunamonkey said: The thing is.... I'm sure that I don't actually aim using line-of-sight when playing on the wii.If I actually look down the remote, it's aiming outside of my TV even when the recticle is up in the corner. How does it compensate for this? Or do you still not aim using line-of-sight? You can't use line of sight aiming with the WiiRemote because unlike the Zapper the WiiRemote is calibrated based on the location of the IR LEDs, which can really be located anywhere (off to the side of the TV for instance). If you positioned two home build LEDs to the left and the right of the middle of the screen you might be able to make line of sight work with some careful positioning, but since you can change the Wii settings to say the Sensor Bar is "above the TV" or "below the TV" exact center placement won't work either. The Zapper actually took a snapshot of the screen when you clicked the trigger (the screen changed to something recognizable by the zapper for that brief moment, which is why the screen flashes) so line of sight actually worked for the zapper (and the SNES Super Scope 6) because you really were shooting the screen. With the WiiRemote you're "shooting" the Sensor Bar. So the short answer to your question is: follow the reticle on the screen, ignore line of sight. Of course anyone that bothered doing this setup with a zapper and the WiiRemote might also have built and calibrated his own IR LEDs and set them on the sides of his display so he could use line of sight aiming as well as the reticle. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588654522 Share on other sites More sharing options...
Twisted Chaz Posted July 5, 2007 Share Posted July 5, 2007 Hooya said: The Zapper actually took a snapshot of the screen when you clicked the trigger (the screen changed to something recognizable by the zapper for that brief moment, which is why the screen flashes) so line of sight actually worked for the zapper (and the SNES Super Scope 6) because you really were shooting the screen. So that's the annoying flash whenever I play DuckHunt. Thing used to give me headaches. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588676423 Share on other sites More sharing options...
Danrarbc Posted July 6, 2007 Share Posted July 6, 2007 As cool as this is, the man is obviously an idiot. He bought Far Cry for Wii. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588681090 Share on other sites More sharing options...
iconoclast Posted July 7, 2007 Share Posted July 7, 2007 Hooya said: The Zapper actually took a snapshot of the screen when you clicked the trigger (the screen changed to something recognizable by the zapper for that brief moment, which is why the screen flashes) so line of sight actually worked for the zapper (and the SNES Super Scope 6) because you really were shooting the screen. That is only partially correct. What happened was the screen would turn to all black, except for the duck, which would be white. The "zapper" would then detect if it was pointing to a bright or dark spot, and that would then trigger the "hit" or "miss" action. If you want to get a perfect score in Duck Hunt, just shoot at a white screen. Sometimes even a piece of paper would work. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588681903 Share on other sites More sharing options...
Hooya Posted July 7, 2007 Share Posted July 7, 2007 iconoclast said: That is only partially correct. What happened was the screen would turn to all black, except for the duck, which would be white. The "zapper" would then detect if it was pointing to a bright or dark spot, and that would then trigger the "hit" or "miss" action. If you want to get a perfect score in Duck Hunt, just shoot at a white screen. Sometimes even a piece of paper would work. Sounds exactly like what I posted, just in more detail. Something the zapper could recognize = dark spot on a screen of white. Didn't know about the white paper trick. If I ever have a go at an original NES again I'll give that a try. Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588683051 Share on other sites More sharing options...
iconoclast Posted July 16, 2007 Share Posted July 16, 2007 Hooya said: Sounds exactly like what I posted, just in more detail. Something the zapper could recognize = dark spot on a screen of white.Didn't know about the white paper trick. If I ever have a go at an original NES again I'll give that a try. Hence the "partially correct" statement ;) Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588707698 Share on other sites More sharing options...
Dotdot Posted July 16, 2007 Share Posted July 16, 2007 Good show :) Link to comment https://www.neowin.net/forum/topic/569730-wii-ir-sensor-finds-new-home-in-nes-zapper/#findComment-588707886 Share on other sites More sharing options...
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