Budious Posted October 29, 2007 Share Posted October 29, 2007 GTS also has 320-bit memory and the GT only 256-bit memory. Link to comment Share on other sites More sharing options...
Popcorned1 Posted October 29, 2007 Share Posted October 29, 2007 Btw : Crysis does infact support multi-core. Open up Game.log and check the lines at the top. --- CPU detection ---Total number of logical processors: 2 Number of available logical processors: 2 Processor 0: CPU: Intel Intel® Core2 CPU 6700 @ 2.66GHz Family: 6, Model: 15, Stepping: 6 FPU: On-Chip CPU Speed (estimated): 3399.962660 MHz MMX: not present SSE: present 3DNow!: not present Serial number not present or disabled Processor 1: CPU: Intel Intel® Core2 CPU 6700 @ 2.66GHz Family: 6, Model: 15, Stepping: 6 FPU: On-Chip CPU Speed (estimated): 3399.957013 MHz MMX: not present SSE: present 3DNow!: not present Serial number not present or disabled Total number of system cores: 2 Number of cores available to process: 2 Link to comment Share on other sites More sharing options...
AimLXJ Posted October 29, 2007 Share Posted October 29, 2007 Yes it does support them but does it utilize them? Link to comment Share on other sites More sharing options...
1Frothy Posted October 29, 2007 Share Posted October 29, 2007 Makes me wonder if these performance problems are going to be fixed before RTM. But they are running out of time if the game is meant to be boxed and on sale on November 15th. Link to comment Share on other sites More sharing options...
rajputwarrior Posted October 29, 2007 Share Posted October 29, 2007 demo was eh, running it at medium at 1440x900 even gave me stutters, they need to optimize this. Link to comment Share on other sites More sharing options...
Danrarbc Posted October 29, 2007 Share Posted October 29, 2007 2 Questions1. I have a vista partition and an xp one, does this demo support DX10, or would it just be the same for both. 2. When I went to the video settings first thing and it put everything on medium right off the bat and I can't choose very high. I have an 8800GTX and an Intel Q6600 non-overclocked 2.4ghz, I've been thinking of OC'ing it, but you guys think the processor is not letting me choose very high? To do very high you need to be in DX10 mode, and yes the demo has both dx9 and 10. It should automatically boot in dx10 on vista with a supported card but if it doesn't you can right click the shortcut in games explorer and choose it. demo was eh, running it at medium at 1440x900 even gave me stutters, they need to optimize this. To some degree I think they wanted this game to murder many current computers. It's certainly doing more than anything else graphically effect-wise. Link to comment Share on other sites More sharing options...
Elliot B. Posted October 29, 2007 Share Posted October 29, 2007 demo was eh, running it at medium at 1440x900 even gave me stutters, they need to optimize this. Sounds like a possibly RAM issue. Stuttering is usually caused by in-game loading of textures, sounds etc. Link to comment Share on other sites More sharing options...
rajputwarrior Posted October 29, 2007 Share Posted October 29, 2007 To some degree I think they wanted this game to murder many current computers. It's certainly doing more than anything else graphically effect-wise. if that's the case, they are idiots and don't really wanna see many copies of the game. Sounds like a possibly RAM issue. Stuttering is usually caused by in-game loading of textures, sounds etc. it's not actually stuttering, just the framerate sucks. The game still looks pretty good in medium, but UT3 looks better on my system and runs better. Link to comment Share on other sites More sharing options...
Ayepecks Posted October 29, 2007 Share Posted October 29, 2007 Quick question -- does anyone else have the problem of whenever you turn AA on it sets shaders to high? I want to see how bad AA affects my FPS, but everytime I enable it, it sets shaders to high. And when I turn shaders to low, it turns AA off again... do shaders have to be on high for AA to be enabled? If so, that'd suck... Link to comment Share on other sites More sharing options...
xendrome Posted October 29, 2007 Share Posted October 29, 2007 My middle mouse button doesn't work either, but it usually doesn't in games (I have a Logitech MX900 Bluetooth mouse). This is the keyboard arrangment that I used: Q - Suit Options, E - Use/Action, R - Reload, F - Weapon Melee Attack, Z - Prone, X - Change You need to go into the Logitech Set Point control panel, or in Mouse properties and set the middle button to "Standard Button" and take it off of what Logitech sets it to by default. Btw guys.A mutli-core application has to be coded from the ground up. It's not something they just decide to patch on after the demo. If there's no multi-core now there's a good chance it wont be in the retail version either. Call Of Duty 2 as been patched to use Dual Core. pwned. Makes me wonder if these performance problems are going to be fixed before RTM. But they are running out of time if the game is meant to be boxed and on sale on November 15th. It's probably already complete, and probably already being put on disc/boxed... And I would guess a lot of the performance problems may be driver related.. HENCE the beta driver specifically released by Nvidia for the Crysis Demo. Link to comment Share on other sites More sharing options...
Sethos Posted October 29, 2007 Share Posted October 29, 2007 Here's a fact: The Godrays in the game looks amazing! :D Link to comment Share on other sites More sharing options...
Elliot B. Posted October 29, 2007 Share Posted October 29, 2007 Here's a fact: The Godrays in the game looks amazing! :D Screenshots? Can't be buggered to reinstall the game and look just yet :p Link to comment Share on other sites More sharing options...
Sethos Posted October 29, 2007 Share Posted October 29, 2007 Really wish i could, but when using print screen they come out black and with fraps, nothing happens :s ( They only appear on very high postprocessing settings ) Link to comment Share on other sites More sharing options...
Leo Natan Posted October 29, 2007 Share Posted October 29, 2007 There's a way to force them to appear in XP as well. Don't remember the commands you have to put in the console :( Link to comment Share on other sites More sharing options...
WelshBluebird Posted October 29, 2007 Share Posted October 29, 2007 So much for DX10 http://www.crysis-online.com/forum/index.php?topic=11837.0 Link to comment Share on other sites More sharing options...
Sethos Posted October 29, 2007 Share Posted October 29, 2007 So much for DX10http://www.crysis-online.com/forum/index.php?topic=11837.0 Holy ****, seems like i might as well go back to XP. Link to comment Share on other sites More sharing options...
xendrome Posted October 29, 2007 Share Posted October 29, 2007 169.02 Drivers are out.. http://downloads.guru3d.com/ # Beta driver for GeForce FX, 6, 7, and 8 series GPUs. # Recommended driver for Crysis single player game demo. # Several game and application compatibility fixes. Please read the release notes for more information on product support, features, driver fixes and known compatibility issues. Haven't installed them yet. Link to comment Share on other sites More sharing options...
gigapixels Veteran Posted October 29, 2007 Veteran Share Posted October 29, 2007 So much for DX10http://www.crysis-online.com/forum/index.php?topic=11837.0 Holy ****, seems like i might as well go back to XP. That's not DirectX 10. How could it be if you can't even install the runtimes on Windows XP? Link to comment Share on other sites More sharing options...
xendrome Posted October 29, 2007 Share Posted October 29, 2007 That's not DirectX 10. How could it be if you can't even install the runtimes on Windows XP? I think what he is meaning to say is..... the visuals rival DX10 in DX9 mode with those tweaks. Link to comment Share on other sites More sharing options...
NateB1 Posted October 29, 2007 Share Posted October 29, 2007 No, it doesn't. It probably enables higher quality textures and shader model. You will not get any geometry deformation (the rocks in the ground texture actually stand out in DX 10 - there is no way, to my knowledge, that this effect can work in DX 9. Link to comment Share on other sites More sharing options...
Danrarbc Posted October 29, 2007 Share Posted October 29, 2007 The main thing that tweak adds to DX9 is the godrays, that's about it. Anyways, it looks like the Vista performance issue really is a bug. Just simply running the game in XP compatibility mode boosts the framerate, and though I don't have a DX10 card it supposedly even still allows that to be enabled. Link to comment Share on other sites More sharing options...
jbrunt1990 Posted October 29, 2007 Share Posted October 29, 2007 So what spec would you need to run this game at ultra high settings with 16x AA at a resolution of 1920 x 1080 with a fps of >30? Link to comment Share on other sites More sharing options...
Jason S. Global Moderator Posted October 29, 2007 Global Moderator Share Posted October 29, 2007 So what spec would you need to run this game at ultra high settings with 16x AA at a resolution of 1920 x 1080 with a fps of >30? SLI/Crossfire of a video card that doesnt exist. ugg, i just installed 169.01 yesterday and now .02 are out. Link to comment Share on other sites More sharing options...
jbrunt1990 Posted October 29, 2007 Share Posted October 29, 2007 SLI/Crossfire of a video card that doesnt exist.ugg, i just installed 169.01 yesterday and now .02 are out. But surely there is a pair of graphics cards out what can handle that spec? isn't a lot of the data rendered at the cpu and not the gpu with dx10? Yeah i know the feeling, i downloaded 169.01 yesterday too, what are the chances that 169.03 will be out before you know it! Link to comment Share on other sites More sharing options...
Danrarbc Posted October 29, 2007 Share Posted October 29, 2007 But surely there is a pair of graphics cards out what can handle that spec? isn't a lot of the data rendered at the cpu and not the gpu with dx10? No, obviously. Link to comment Share on other sites More sharing options...
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