+Mystic MVC Posted February 7, 2009 MVC Share Posted February 7, 2009 I don't want to lose Fawkes to change the ending but if that is the only way.... Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted February 7, 2009 Share Posted February 7, 2009 How about Sergeant RL 3 or Paladin Star Cross to do it for you? In this way Fawkes and Charon can be saved. Moreover I feel robots or Fawkes are immune to radiation as he had previously got the G.E.C.K for you. Just an idea :) Link to comment Share on other sites More sharing options...
+Mystic MVC Posted February 7, 2009 MVC Share Posted February 7, 2009 How about Sergeant RL 3 or Paladin Star Cross to do it for you? In this way Fawkes and Charon can be saved. Moreover I feel robots or Fawkes are immune to radiation as he had previously got the G.E.C.K for you. Just an idea :) Yea sounds like I will have to leave Fawkes somewhere safe when I'm doing that whole business. Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted February 7, 2009 Share Posted February 7, 2009 I will be surely willing to experiment with the Robot though :D . Also have you all planted live grenades or mines onto NPCs? It is pretty cool and is listed as Pants Exploded. Link to comment Share on other sites More sharing options...
sanctified Veteran Posted February 10, 2009 Veteran Share Posted February 10, 2009 The ending for this game was a letdown. I was expecting something like the first two games, with an ending for each city/thing you did. Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted February 20, 2009 Share Posted February 20, 2009 Time for some new updates friends. Some new pieces have been revealed for the 2nd DLC,"The Pitt". In this DLC pack, the player will journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. In contrast to Operation: Anchorage, The Pitt will involve a more traditional questline with several morally-ambiguous choices. The main quest involves the player taking on the role of a slave in order to investigate rumours that the Raider boss of The Pitt has discovered a cure for mutations. The DLC is intended to feature 4-5 hours of additional gameplay. When The Pitt first loads, the player will be informed of a new radio distress signal from a runaway slave called Werhner, who informs the Lone Wanderer that he needs help in retrieving a cure for mutations developed by The Pitt's raider boss. The Pitt will be accessed through an underground railroad, and will be loaded as a separate map from the Capital Wasteland. The town itself consists of a large "dungeon" area, an abandoned steel yard, and a settlement which is divided into two districts: Downtown, inhabited by slaves, and Haven, occupied by their masters. New features : New locations-The Pitt New quests New weapons-AutoAxe New armor-Red Raider Armor Three new perks-Auto Axpert New creatures-Trogs Four achievements worth 100 Sources: http://fallout.wikia.com/wiki/The_Pitt_%28DLC%29 http://www.gamezone.com/news/02_06_09_08_36AM.htm GameInformer February 2009 issue Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted February 20, 2009 Share Posted February 20, 2009 A few pictures from the upcoming DLC: The Pitt Link to comment Share on other sites More sharing options...
Brad. Posted February 20, 2009 Share Posted February 20, 2009 The last image looks awesome (Y) Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted February 21, 2009 Share Posted February 21, 2009 Agreed. The weapon is the Auto Axe. Wonder how much damage it will do? :D Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted February 21, 2009 Veteran Share Posted February 21, 2009 I'm thinking of getting it just for the autoaxe. Link to comment Share on other sites More sharing options...
Victor Rambo Posted February 21, 2009 Share Posted February 21, 2009 Looks cool Thanks for the screens Pranjal :p Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted February 21, 2009 Share Posted February 21, 2009 No problem Victor :) . Always have been a fan of Bethesda's creations. Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted February 22, 2009 Veteran Share Posted February 22, 2009 Whoops, did I do that? My mistake. Link to comment Share on other sites More sharing options...
Smashing Pumpkin Posted February 22, 2009 Share Posted February 22, 2009 Whoops, did I do that? My mistake. What did you use to do that?! Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted February 22, 2009 Veteran Share Posted February 22, 2009 Missile to the back. She never saw it coming :laugh: Link to comment Share on other sites More sharing options...
StealMySoda Posted February 22, 2009 Share Posted February 22, 2009 That image does indeed look awesome. Link to comment Share on other sites More sharing options...
Rappy Veteran Posted February 22, 2009 Veteran Share Posted February 22, 2009 Whoops, did I do that? My mistake. haha this reminds me to go play this again :laugh: Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted February 27, 2009 Veteran Share Posted February 27, 2009 I didn't move the body at all, it was like that when I got there, I swear! Indy, No! I like how cleanly the head separated from the body. All I'm going to say is, I was trying to get the body through the door. Post-apocalyptic physics is awesome! Link to comment Share on other sites More sharing options...
Rappy Veteran Posted March 1, 2009 Veteran Share Posted March 1, 2009 Just returned to the game thinking I will be good now, time to earn some karma and then I go fail my mission by killing Red :laugh: I just killed everyone in Bigtown as well...score 1 for Devil. Link to comment Share on other sites More sharing options...
Waylander Posted March 4, 2009 Share Posted March 4, 2009 Fallout 360: New Patch Has 'Secret' Graphics Boost http://www.digitalfoundry.org/blog/?p=552 Link to comment Share on other sites More sharing options...
+Mystic MVC Posted March 4, 2009 MVC Share Posted March 4, 2009 Fallout 360: New Patch Has 'Secret' Graphics Boost http://www.digitalfoundry.org/blog/?p=552 My hopes were dashed when I saw this was for the 360 version. I was hoping for some added PC effects (even when I'm already maxed :p). Bring on the new DLC already! Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted March 5, 2009 Share Posted March 5, 2009 I think your wait is almost coming to an end :) Some more info on The Pitt: New weapons : AutoAxe The Infiltrator Three new perks: Auto Axpert Booster Shot Added Radiation Resistance Source: Fallout Wikia, CVG Interview Link to comment Share on other sites More sharing options...
+Mystic MVC Posted March 5, 2009 MVC Share Posted March 5, 2009 Date been nailed down since the delay? Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted March 5, 2009 Subscriber² Share Posted March 5, 2009 Now that I've put a 9800GTX+ in my rig, gonna get the PC version of Fallout 3 and play it how it's meant to be enjoyed :p With mods also :D ps. LOL - Link to comment Share on other sites More sharing options...
alphaomegainfinity Posted March 6, 2009 Share Posted March 6, 2009 Since the release date hasn't been mentioned here, here we go: Bethesda dates Fallout 3: The Pitt Bethesda Softworks has announced that The Pitt, the second downloadable expansion for the PC and Xbox 360 versions of Fallout 3, will be released on 24th March. As previously announced, The Pitt will share the same price point as January's Operation: Anchorage: 800 Microsoft Points (GBP 6.80 / EUR 9.60). For those who haven't been keeping up, The Pitt takes you outside the Capital Wasteland into Pittsburgh, where you become embroiled in a dispute between slaves and their owners, and has more in common with general Fallout 3 gameplay than the combat-heavy Anchorage instalment. Source: http://www.eurogamer.net/articles/bethesda...lout-3-the-pitt Also the new Fallout 3 patch: Fallout 3 patch 1.4.0.6 Fallout 3 patch version 1.4.0.6 was released on 2 March 2009 for PC and Xbox 360 via Games for Windows Live and Xbox Live. On 3 March it can be downloaded from the official site. The patch does not actually fix any bugs. The only new features are: -New achievements for The Pitt (Not on 360 version, perhaps PC only until DLC is released) -Support for multiple downloadable content (Asian gamers can now play Operation: Anchorage, unlike before) -Added Specular Map feature Download link: http://download.bethsoft.com/patches/fallout3/Fallout3_v1.4.0.6_US_English.exe Link to comment Share on other sites More sharing options...
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