GTA IV for PC (official)


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Low/Medium.

I have a 3ghz C2D, 2 gigs ram, 512mb 9600GT and I get less than 25fps even when all settings are on low. Putting settings higher doesn't seem to make much improvement to the graphics though, theyre always quite jagged and fuzzy.

Benchmark is rather useless, it always gives around 10fps more than you get ingame.

I guess I'll pass on getting this game until they optimize this game better for the PC.

Yea. It really is such a shame, the game itself is one of the best I've ever played but it's just ruined by all the technical problems. The multiplayer could be good, but its laggy (there arent any dedicated servers for it) and cheating is so ridiculously easy to do.

Why couldn't they have let Valve do the port, then the game would be perfect :(

i think thats a result of a mod

yep, I used a trainer to let me reset the car's health (without fixing the car's appearance) and a teleporter to put myself and the car on a very tall building.

Then it's just a matter of letting gravity take it's course.

I get the BSOD's as well, but w/e.

On the revenge mission (the one after the wedding) when I am climbing onto the helicopter after jumping off the bike it tells me to hit the "space bar repeatedly", I hit my space bar as fast as I can and I can't get in. What's going on?

This game has a huge memory leak issue for Vista, I hope they fix the RESC10 (Not enough video memory, Please restart) error in the 1.0.3 patch, if that patch ever happens. :blink:

I get about 3 hours of play in before the game starts stuttering every now and then, and after about 5 hours or so, if you ever hit "ESC" after around that time it will crash the game and give me the error: "RESC10 - Not enough video memory, Please restart your system"

My system runs it fine up untill a few hours into the game....E8400 @ 4.1GHz, GTX 260 216 overclocked to 720/1440/1107

Benchmark results:

Statistics

Average FPS: 59.76

Duration: 37.28 sec

CPU Usage: 91%

System memory usage: 95%

Video memory usage: 89%

Graphics Settings

Video Mode: 1680 x 1050 (60 Hz)

Texture Quality: High

Render Quality: High

Reflection Resolution: High

Water Quality: High

Shadow Quality: High

View Distance: 26

Detail Distance: 50

Definition: On

VSync: Off

Hardware

Microsoft? Windows Vista" Home Premium

Service Pack 1

Video Adapter: NVIDIA GeForce GTX 260

Video Driver version: 182.06

Audio Adapter: Speakers (Realtek High Definition Audio)

Intel? Core2 Duo CPU E8400 @ 4.1GHz

Has anyone else had this issue here and been able to fix it?

You need to disable video capture and add a restrict memory command, then it'll work just fine ( The restrict memory command I can't remember, find a guide and see which numbers you have to add, corresponding with your amount of RAM )

I found the command for high textures...also is there a storage garage / houses to buy in this game like in previous versions of GTA? I just started playing, and haven't ran into any yet.

This game has a huge memory leak issue for Vista, I hope they fix the RESC10 (Not enough video memory, Please restart) error in the 1.0.3 patch, if that patch ever happens. :blink:

I get about 3 hours of play in before the game starts stuttering every now and then, and after about 5 hours or so, if you ever hit "ESC" after around that time it will crash the game and give me the error: "RESC10 - Not enough video memory, Please restart your system"

My system runs it fine up untill a few hours into the game....E8400 @ 4.1GHz, GTX 260 216 overclocked to 720/1440/1107

Benchmark results:

Statistics

Average FPS: 59.76

Duration: 37.28 sec

CPU Usage: 91%

System memory usage: 95%

Video memory usage: 89%

Graphics Settings

Video Mode: 1680 x 1050 (60 Hz)

Texture Quality: High

Render Quality: High

Reflection Resolution: High

Water Quality: High

Shadow Quality: High

View Distance: 26

Detail Distance: 50

Definition: On

VSync: Off

Hardware

Microsoft? Windows Vista" Home Premium

Service Pack 1

Video Adapter: NVIDIA GeForce GTX 260

Video Driver version: 182.06

Audio Adapter: Speakers (Realtek High Definition Audio)

Intel? Core2 Duo CPU E8400 @ 4.1GHz

Has anyone else had this issue here and been able to fix it?

Those are some impressive results. The most I've reached in the benchmark is 35 FPS. As for your issue, I haven't run into it at all. I honestly don't know how to fix it.

I use Simple Native Trainer and Handheld Teleport Device via the .NET ScriptHook (using xliveless to load that)

Edit: Yeah, toggle tank mode on and off (F1) to give the car 300 health, after a while you won't be able to drive it at all but that's what the + and - keys are for.

  • 2 weeks later...

Grand Theft Auto IV Update Version 1.0.3.0

List of Changes

GRAPHICS:

Interior Lights for ATI 1900 series cards

- All light sources appear for users with 1900 series ATI cards. (ie. Pool Mini Game)

- ALT-TAB fixed

Graphics Settings

- Added menu option "OFF" for Reflection quality

- Added menu option "OFF" for Shadow quality

PERFORMANCE:

- Physics optimizations to improve situations with heavy physics calculations (ie. 32 player races)

- Graphical Performance Optimizations

MULTIPLAYER:

NAT Type detection

- Detect if user has a "strict" NAT and displays message for user

Voice chat is received even if your microphone is turned off

CONTROLS:

Keyboard/Mouse

- Remapping restrictions removed

- Allow Enter, Backspace, and Arrow keys to be remapped by user

- Allow multiple mouse buttons to be mapped :D

Enable/Disable DirectInput in Menu

- Users can now activate/deactivate Direct Input devices from "Controls" menu.

- If commandline "-usedirectinput" is active, it will override pause menu setting

Use 2 direct input devices simultaneously (ie. Wheel and Gamepad)

- Users can now use 2 different controllers at once, including 1 XInput and 1 Direct Input device

Added more Direct Input / XInput device support

- Saitek P380/P480/P580/P990

- Saitek PS1000/PS2700/P3200/P3600

- Gravis Eliminator Shock gamepad

(about time)

SECURITY:

Detect modified files and prevent users from entering multiplayer if found

- Game will prompt with a message after blocking user with modified data files from entering multiplayer (good for ppl who CAN get MP to work :p )

- Should prevent multiplayer access from cell phone and GFWL join in progress

VIDEO EDITOR:

Scroll Bar improved response

- Tweaked to respond better to keyboard inputs

Sped up load times for users with many clips

TITLE UPDATE 2 FIXES:

Return of Hot Dog Stands and other props

- Missing hot dog vendors, fences, gates, pylons should be present throughout the world

Scrolling signboards

- Activate missing scrolling signboard text (ie. highway signs, Star Junction, Clock Tower Sign)

ALT-TAB pauses game during cutscenes

- Cutscenes should now pause and resume correctly after an ALT-TAB task switch. Audio remains in sync

GENERAL ADDITIONS/FIXES:

Mismatched MODO/Perseus Clothing

- Fixed a bug when Niko mixes clothing from Perseus and Modo

360 Controller Texture

- Controller image should be visible in Controller Configuration screen

To download the latest patch please follow the link:

http://www.rockstargames.com/support/IV/PC/patch/index.html

Direct Link: http://updates.rockstargames.com/patches/g..._Patch_1030.rar

Size: 54.3MB

Edited by s18000rpm

I haven't touched the game since it first launched (PC) and I completed it. Has performance really drastically improved? I was struggling to play it on even the lowest settings (playable, but barely).

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