Halo Reach Thread


Recommended Posts

The DMRs are behind the only building you're capable of going into at the start of the level. They're laying down behind that building. The weapons container looks like it fell down. There is no door going to this area, you just have to walk behind the building.

ah ok..

Link to comment
Share on other sites

ah ok..

By "start of the level" I meant that section, where you fight all the waves. You know the only building that you can go in, with the platform in front of it? Go to the exact opposite side -- behind the building.

Link to comment
Share on other sites

My game arrived yesterday and I jumped into multiplayer ? it's really really bad. Am I missing something or is every level a sniper level? I've yet to be in a game where there's an assault rifle or something. If it's all single shot guns at least let me plug in a kb/mouse so I'm not acting retarded trying to snipe with a controller. =\

Or are assault rifles going to be some sort of paid-addon down the track?

Link to comment
Share on other sites

My game arrived yesterday and I jumped into multiplayer ? it's really really bad. Am I missing something or is every level a sniper level? I've yet to be in a game where there's an assault rifle or something. If it's all single shot guns at least let me plug in a kb/mouse so I'm not acting retarded trying to snipe with a controller. =\

Or are assault rifles going to be some sort of paid-addon down the track?

You must not have played many games. It's the voting system that's flawed, as well as the gametype lists (or whatever they're called).

Sounds like you got stuck in a lot of SWAT and sniper gametypes.

Link to comment
Share on other sites

You must not have played many games. It's the voting system that's flawed, as well as the gametype lists (or whatever they're called).

Sounds like you got stuck in a lot of SWAT and sniper gametypes.

That's... somewhat reassuring but yeah, I've yet to encounter a non-sniper or to be honest any game where the loadout isn't a single shot gun and pistol - I just want games like Halo 3 where they were tons of different guns!

Link to comment
Share on other sites

That's... somewhat reassuring but yeah, I've yet to encounter a non-sniper or to be honest any game where the loadout isn't a single shot gun and pistol - I just want games like Halo 3 where they were tons of different guns!

Yeah, there are gametypes like that, but unfortunately the idiots that play the game make you play SWAT for seemingly all day. I recommend trying the invasion game type in that case, or possibly big team battle (but you can still get stuck with SWAT in those, it's just less likely than the small slayer list).

Link to comment
Share on other sites

Good news to ya'll hating on SWAT. It's got it's on Playlist come the October update. Bungie's weekly update describe all of the changes. I listed 'em below for those to lazy to click and read.

Playlist Changes

SWAT Playlist added (SWAT removed from Big Team Battle and Team Slayer)

Campaign Matchmaking (live on 10/15 – You will be required to have earned the Grade “Corporal” to enter this Playlist)

Team Slayer rebalanced to highlight default Slayer game variants and include new offerings

Classic Slayer removed

Removed “Pro” game variants from the Arena Playlist

Removed Boardwalk from Arena Team Doubles Playlist

Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist

Game Variants Additions

King of the Hill (multiple Playlists, including Arena*)

Rocket Race

Juggernaut (Rumble Pit Playlist)

*King of the Hill not included in Arena

General Housekeeping

Sudden Death will be added to all Assault game variants, including Invasion

Team Objective will now feature the map Powerhouse

Replacing Drop Shield with Evade for King of the Hill, Territories, and Oddball

Replacing Hologram with Evade in Oddball, Capture the Flag, Assault, and Stockpile

Replacing the Scorpion on Hemorrhage with Wraiths (Hemorrhage Heavies variant, TBD)

"Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist"

For those who aren't aware, a popular strategy (especially doubles) is to camp up high. You can watch all three lifts and just focus fire (plenty of cover up there if you are getting shot) the enemy as they come up. Glad to see they came up with a solution to this.

And it seems Bungie purposely inadvertently announced/confirmed DLC for Reach.

02.jpg

10 achievements worth 250GS.

Source: http://www.bungie.net/News/content.aspx?type=topnews&cid=28836

Link to comment
Share on other sites

Juggernaut should be fun.. but they should really fix the betrayal thing. I think if it's more than one betrayal THEN the victim should have a say whether to boot or not. I was in a FFSF (Fire Fight Sniperfight) game.. everyone was playing well.. and dude decides to jump right into my line of fire .. then I got kicked.. REALLY.. did I PURPOSELY DO THAT when it's mid game? ****ers.

Link to comment
Share on other sites

In a previous update they addressed this. The way it is now is that it takes into account all the damage you've done to teammates whether you killed them or not. So it can only take one betrayal to give them the option if you've been shooting or otherwise dealing damage to your teammates. Their solution: "Stop shooting your teammates."

Link to comment
Share on other sites

In a previous update they addressed this. The way it is now is that it takes into account all the damage you've done to teammates whether you killed them or not. So it can only take one betrayal to give them the option if you've been shooting or otherwise dealing damage to your teammates. Their solution: "Stop shooting your teammates."

So if ya nade happy, it ain't helping ya in the least.

Link to comment
Share on other sites

In a previous update they addressed this. The way it is now is that it takes into account all the damage you've done to teammates whether you killed them or not. So it can only take one betrayal to give them the option if you've been shooting or otherwise dealing damage to your teammates. Their solution: "Stop shooting your teammates."

Well it doesn't help when you are sniping and they walk right into the line of fire. Especially with Sniper shots it kills them with only one shot.. heh. Not sure if I like that at all.

Link to comment
Share on other sites

Whoa, so according to Bungie, so far the Rank is capped at LT.Col. Grade III. They will be raising the cap in due time. So that means there will be more unlockable armor :D

Link to comment
Share on other sites

Well it doesn't help when you are sniping and they walk right into the line of fire. Especially with Sniper shots it kills them with only one shot.. heh. Not sure if I like that at all.

Yeah, that really annoys me. I saw someone do it to someone else and shortly after they just disappeared.

Link to comment
Share on other sites

Just picked this up. Online its alright but like everyone else complaining I hate SWAT and thats what I am always stuck playing I hope they improve the voting system.

Link to comment
Share on other sites

I take people more seriously when they talk in bold

Anyway, started solo legendary a few days ago, did the first 3 levels so far, not too bad I guess. I'm not looking forward to the later levels though... I didn't realize how worthless the AI really was until I was all alone!

Link to comment
Share on other sites

I take people more seriously when they talk in bold

Anyway, started solo legendary a few days ago, did the first 3 levels so far, not too bad I guess. I'm not looking forward to the later levels though... I didn't realize how worthless the AI really was until I was all alone!

I started with the last one, and honestly, I think the last level really isn't bad at all. The final bit is actually one of the easiest portions of the game on Legendary, IMO. I'm not done yet, though. It'll take me a while because I don't have a ton of time.

I hear Exodus is the hardest level on Legendary. I'm saving that one for last.

Link to comment
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.