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Dammit! I sold my Wii a few months ago, I will now go a buy one just for this game!

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:whistle:

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I love how it says "Photo not available". What a surprise :).

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nah, just looks like that because they are going so fast.

My first thought at first too, but even cars much further down the track proved it's just crappy dust. Not that it really matters, it just looks like ass. I'd prefer to not have it at all tbh.

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GT5 - Gamescom 2010 Special Report - Sponsored by Simraceway

Confirms 70 courses with variations on top, so a big **** you to all the asshats on Neowin who kept arguing with me even although Kaz answered clearly happy.gif

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GT5 - Gamescom 2010 Special Report - Sponsored by Simraceway

Confirms 70 courses with variations on top, so a big **** you to all the asshats on Neowin who kept arguing with me even although Kaz answered clearly happy.gif

When is that mentioned? I can't be arsed to watch all of that.

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When is that mentioned? I can't be arsed to watch all of that.

Couple of minutes in, they asked Kaz to clarify and he said at least 70 courses not counting mirrors/reverse/smaller portions of a track. So 70 unique tracks like he said ages ago that the idiots on Neowin didn't want to believe because I said it/they QQ about Forza not having as much.

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Yeah, I found it, Sethos. They mention it 8 minutes 23 seconds in. I was just planning to quote that bit in the post so no one misses it:

Andrew Evans: We were particularly curious on GTPlanet about the confusion over locations and variations. When the number of tracks were announced last year and then again reinforced at E3, there's a lot of confusion as to whether locations meant unique tracks and variations meant reverse and short versions of the track. Kazunori's answer was that if you counted the courses themselves, there were more than 70. So we can add variations on top of that, reverse tracks, and short versions. So I think we're gonna be happy with the numbers of unique circuits.

So there's that laid to rest. :)

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Yeah, I found it, Sethos. They mention it 8 minutes 23 seconds in. I was just planning to quote that bit in the post so no one misses it:

So there's that laid to rest. :)

Yup, from 20 some locations.

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Yeah, I found it, Sethos. They mention it 8 minutes 23 seconds in. I was just planning to quote that bit in the post so no one misses it:

So there's that laid to rest. :)

It's been laid to rest since Kaz answered the question ages ago.

Kazunori couldn't take many questions. However, he was able to confirm that the number of unique courses available in the game is "more than 70″

http://www.gtplanet....n-full-details/

Couldn't be easier to read and understand, you have to travel to a fanboy infested messageboard to make that quote above need clarification.

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*sigh*

DoubleFacePalm.jpg

Watch the video! It said there's going to be 70 locations, not 20!

Ehhh dude, 70 courses, not locations. We currently don't know how many locations there are, but 20 is the rumoured number. The location is the country, the course is well, the track in that country :p

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Are you guys still fighting about this?

Give it a rest and wait till the game is out or copies are sent out for review, give us a break from this constant back and forth bickering with you two. :p

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Ehhh dude, 70 courses, not locations. We currently don't know how many locations there are, but 20 is the rumoured number. The location is the country, the course is well, the track in that country :p

*sigh* I've been talking to DM for too long, I can't even think straight now. :p

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Are you guys still fighting about this?

Give it a rest and wait till the game is out or copies are sent out for review, give us a break from this constant back and forth bickering with you two. :p

Amen.

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A location would count as a single course, right?

Kazunori's answer was that if you counted the courses themselves, there were more than 70. So we can add variations on top of that, reverse tracks, and short versions.

So at least 70 courses, not counting variations, so that would mean at least 70 locations.

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A location would count as a single course, right?

So at least 70 courses, not counting variations, so that would mean at least 70 locations.

The location is where the track is based. Take the UK for example, we have a few racing tracks here, so this one location has multiple tracks.

The course is the name of the track, such as the top gear test track would be counted as one course.

x amount of locations, y amount of courses.

The game has 70+ courses from x amount of locations. X is still unknown but is rumoured to be 20.

Kaz confirmed that those 70 courses are not including mirrors/smaller cut outs/different layouts, so we have at least 70 unique courses which is a very large number for a game, then the mirrors/shortened versions/layout edits on top.

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An easy example is also the Ring. The Ring doesn't have just ONE track. It has more than one and it they are unique. Some games combine the tracks, some keep the separate.

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The location is where the track is based. Take the UK for example, we have a few racing tracks here, so this one location has multiple tracks.

The course is the name of the track, such as the top gear test track would be counted as one course.

x amount of locations, y amount of courses.

The game has 70+ courses from x amount of locations. X is still unknown but is rumoured to be 20.

Kaz confirmed that those 70 courses is not including mirrors/smaller cut outs, so we have at least 70 unique courses which is a very large number for a game.

So a location is a country? That's what got me confused, as I'd normally count a location in a racing game as a single circuit, or a city, like they do in the Project Gotham Racing titles.

So if it really is 20 countries, that's a very good amount. For comparison, there's a new game from Eutechnyx (yes I know, not a good start) coming soon called "Auto Club Revolution". They're doing a vote where you can pick what cars and what tracks end up in the game, and there was a huge amount of tracks to choose from, from almost every part of the world! I can't see the entire list now, as I've already voted, but if you haven't voted yet, you can go here and see what's there.

They've really badly messed up the car sections though. Quick example, the hot hatch section, the five cars I picked:

Mitsuoka Orochi

Volkswagen Eos V6

Citroën C6

Citroën DS 3

MINI Cooper Hardtop

So, a coupe, a coupe-cabriolet, an executive, and two hot hatches. :p

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So a location is a country? That's what got me confused, as I'd normally count a location in a racing game as a single circuit, or a city, like they do in the Project Gotham Racing titles.

So if it really is 20 countries, that's a very good amount. For comparison, there's a new game from Eutechnyx (yes I know, not a good start) coming soon called "Auto Club Revolution". They're doing a vote where you can pick what cars and what tracks end up in the game, and there was a huge amount of tracks to choose from, from almost every part of the world! I can't see the entire list now, as I've already voted, but if you haven't voted yet, you can go here and see what's there.

All the screen shots from GT5 make it clear to you you're picking a country & track. Notice the Italian flag :p It's 70 different racing tracks from 20 locations in the world. I really really really don't know how it's hard to understand laugh.gif When you think of all the racing genre specific tracks that will need to be in this (karting/WRC/Nascar), it's not hard to comprehend why the track list is that large.

gt5-e3-2010-demo-track-selection-2.jpg

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