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It's been said numerous times by Kazunori himself in tweets, numerous interviews and on the official GT website, that there are no cockpits for standard cars what so ever.

Damn, seems your right..did a little digging myself seems I was very wrong there, it's officially confirmed no cockpits for standard cars. I must admit last time I read up about it was around E3 and around that time people were saying they would have cockpit view for standard cars, but not long after that Polyphony came out and confirmed no cockpit view.....I can understand, quite unrealistic to expect dashes on all 1,000+ cars but considering Polyphony's anal attention to detail, does feel half arsed still :/ bumper cam it is then! (well for the standard cars at least).

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Damn, seems your right..did a little digging myself seems I was very wrong there, it's officially confirmed no cockpits for standard cars. I must admit last time I read up about it was around E3 and around that time people were saying they would have cockpit view for standard cars, but not long after that Polyphony came out and confirmed no cockpit view.....I can understand, quite unrealistic to expect dashes on all 1,000+ cars but considering Polyphony's anal attention to detail, does feel half arsed still :/ bumper cam it is then! (well for the standard cars at least).

Cheer up, they did their best and it's not half arsed at all, it just wasn't possible in the given time frame to do 1000+ highly detailed cars inside and out. :D

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That's what I figured. Going to order with Pixmania as it's ?77 on there.

Salivating at the idea of a nice wheel and the signature edition cool.gif

Wish I had the cash to have bought the G25 when play were selling it off for like ?70~80 I think it was.

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Now this is cool

The rally Special Event is just one example of Polyphony's dynamic design approach to GT5. The game's weather system is also auto-generated (on endurance-based and custom tracks only) based on a trio of interacting factors: humidity, temperature and pressure. The combination of those three elements can result in fog, rain, snow or a clear day. Yamauchi said the team cannot even impose specific weather conditions on a particular race but merely suggest them by creating cloudy weather, for example. From there, the system takes over to create weather on the fly. It's an impressive feat that I'll probably love until I have to drive in the rain.

Source: http://ps3.ign.com/articles/112/1121201p1.html

Dynamic procedural weather.

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That looks amazing. I usually don't use the cockpit view in driving games (I like having the extra field of vision that the bumper camera provides), but it might be too much to pass up for GT5. The cockpit view with the Logitech wheel will be a sweet combo indeed.

Shame that the cockpit view is only in the premium cars, but I suppose it's understandable considering how much work probably goes into modelling it for a single car.

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Decided that with all the expense I have coming up that I would limit myself to the collectors edition. Preordered with play for ?60 will keep eyes open incase it drops in price elsewhere.

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My pre-order is also paid in full and set for SAME DAY AS RELEASE delivery via Amazon. I can't wait to line this up next to my other GT games, it's been a long time coming. I am so excited about online it's crazy, but I always start out with campaign first. Not sure why.

Expect me to build up thousands and thousands of miles on the 2009 Corvette ZR1 w00t.gif

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Had an email today from Play.com saying my order has been pushed back to 5th November from 3rd. :/

Release dates for games in the UK are typically Fridays I believe.

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Damn it, can't wait to play this on my big screen. Looks great!

Anyone ever try the Microsoft Force Feedback Sidewinder Wheel on the ps3 to see if it works? I would love to use that instead of the ps3 wheel I have that doesn't have FFB. I don't recall ever installing drivers on my PC to get it to work, but then again, its a MS wheel and I am using WinXP, so it could have already been on there..... internet search gives mixed results.

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Still looking at that Signature edition but there's so much junk too, what in-game items does the signature edition provide over the, say, LE / CE ?

The Stealth cars I believe, CE has different DLC cars.

Everything else is physical extras, Car/Book/Wallet/Keyring/USB Sick and Competition.

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The Stealth cars I believe, CE has different DLC cars.

Everything else is physical extras, Car/Book/Wallet/Keyring/USB Sick and Competition.

So all the physical discs will have exactly the same content (cart,tracks etc) and the more expensive editions will provide codes for the user to download the extra cars via PSN and not contain something extra in the blu ray itself.

Correct?

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So all the physical discs will have exactly the same content (cart,tracks etc) and the more expensive editions will provide codes for the user to download the extra cars via PSN and not contain something extra in the blu ray itself.

Correct?

Yes I believe that is correct.

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