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and yeah, i think the standard cars should be in photomode quality even during races, its not like they already have too many polygons or something.... the premium cars have enough of an advantage already with their damage modelling, cockpit views, extra customization etc etc that pushing down the visual quality of the standard cars during races is just pushing down the whole game... after all, standard cars are the majority and premium cars are the minority...

From the reviews.. the damage isn't even significant (i.e bumpers flying off etc). It's hard to say this but it has to be said; the new NFS HP has a better collision model than GT5. It's true.

anyway apparently the game is freaking sold out everywhere.. I went to a random HMV and got it as a demo disc. :laugh:

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From the reviews.. the damage isn't even significant (i.e bumpers flying off etc). It's hard to say this but it has to be said; the new NFS HP has a better collision model than GT5. It's true.

anyway apparently the game is freaking sold out everywhere.. I went to a random HMV and got it as a demo disc. :laugh:

The extent of the damage increases as you level up, reviewers not seeing full scale damage is a correlation to how much time they put into the game.

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The extent of the damage increases as you level up, reviewers not seeing full scale damage is a correlation to how much time they put into the game.

oh, still doesn't make sense though. lol.

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GT5 update confirmed for Saturday

"We received a lot of demands for having more regulations placed on the online play. We're going to perform an update on the 27th that will include things like max power restrictions and weight restrictions," Yamauchi said. http://www.eurogamer....d-for-saturday

GT5 December 1st patch*not confirmed yet*

It says the patch will unlock (optional) damage for arcade/lower levels, rather than only be available for level 20 and up.

Furthermore, there will be a (small) performance upgrade. They expect more updates before Christmas. http://www.videogame....zember-801633/

Things PD are woking on:

Kazunori Yamauchi: In this release we focused on the features that allow close friends to race together. Online updates are planned of course for leaderboard and matchmaking - [they're] all planned in the process of evolution.http://www.eurogamer....view-interview

DLC confirmed so far:

Originally Posted by marc^o^:

Just watched Gameblog video test, they say they just interviewed Yamauchi and he confirmed new Special Events coming as DLC biggrin.gifbiggrin.gifbiggrin.gif

http://www.gameblog.....tre-test-video

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The extent of the damage increases as you level up, reviewers not seeing full scale damage is a correlation to how much time they put into the game.

Why on earth would they programme that? Not very 'sim' like. :s

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Just looked at the lens of truth video.

GT5 looks quite crappy, not sure if it's the settings but the camera looks clunky when following and I know it's small,but in forza when you turn quickly, it leaves like a little tyre mark, gt5 there was nothing.

Looks too arcadey still. Forza 3 is still superior :)

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Just looked at the lens of truth video.

GT5 looks quite crappy, not sure if it's the settings but the camera looks clunky when following and I know it's small,but in forza when you turn quickly, it leaves like a little tyre mark, gt5 there was nothing.

Looks too arcadey still. Forza 3 is still superior :)

Well I guess GT5 does have some aspects that it is awesome. For an example.. the Smoke effect is amazing.. I really wish Forza had the same smoke effect.

Does anyone know how to change AT to MT?

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Just looked at the lens of truth video.

GT5 looks quite crappy, not sure if it's the settings but the camera looks clunky when following and I know it's small,but in forza when you turn quickly, it leaves like a little tyre mark, gt5 there was nothing.

Looks too arcadey still. Forza 3 is still superior :)

come back when you have played the game, as a sim, gt wins.

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and you shouldn't. they have 400 cars that look good, gt only 200... but the 200 smash the 400 though IMO.

Actually, Forza is over 500 premium now. As far as smashing, I am not seeing it. They do look a bit better though I agree.

come back when you have played the game, as a sim, gt wins.

I love GT5 so far, but I have to disagree.

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Can't believe the screen tearing on that video from Lens of Truth. I've not seen this in my GT5 and I'm looking on a 37" TV. Their setup must be bad imo.

Having played both Forza 3 and GT5 I can see that some visuals are better in Forza 3 but overall game play a and race options are better in GT5.

Yes GT5 has issues just now, and I am disappointed by that. But patches will come.

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to be honest, my expectation was that only car enthusiasts should be able to spot the difference between premium and standard... i really wasnt expecting it to have this much of a difference

arent there already freely available tools out there which will automatically increase the number of polygons in a 3d model and smooth it out? at least that way, it would take an expert or someone who has personally seen the car in real life to be able to tell that the shape isnt exactly right or a few styling cues are wrong or some of the finer details are missing... all Polyphony has to do is get someone to have a 360 degree glance through all the standard cars and make sure there are no glitches and stuff...

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Is damage not unlocked at earlier levels?

Maybe it is in the GT Life mode or whatever it is called, but I know I quite easily crushed part of my car in arcade not long after I started playing.

And I was around level 10 when I nearly destroyed the front part of an expensive car on the Japanese Highway, and it didn't take long to get through the levels, I would assume if it is locked it is just so you don't destroy the cars when beginning out because you do have to repair the frame of cars after crashing them a lot.

I'm still a little disappointed you cant seem to choose the time of day and weather for courses that have them, as great as the game choosing them is, I would prefer to have it set unless I am missing the options.

And also is there some sort of virtual checklist or something, I'm forgetting what cars I own already and I can't see any sort of marker that says what cars I have already bought?

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so how do I switch to manual transmission? I can't seem to find it in the settings.

if it's like the PSP version, just before you hit "start race" via the green checkered flag icon, there is an icon there or should be that says driving options. There you go can do it.

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if it's like the PSP version, just before you hit "start race" via the green checkered flag icon, there is an icon there or should be that says driving options. There you go can do it.

ah thanks, do I have to change it every race once I do it?

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Well I finally managed to play it last night (installation took 93 minutes, maybe something wrong with my HDD but meh) and I do like it. Like I said earlier I usually can't stick with racing games for very long at all. Last night I'd start a race, get to first place and just cruise to the end - If I was keeping my PS3 then I'd buy a steering wheel for it without a doubt and end up enjoying it a lot more.

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