+Audioboxer Subscriber² Posted August 24, 2010 Subscriber² Share Posted August 24, 2010 I heard you can enable this on the dev channel, is it true and if so stable/beneficial enough? Thanks hellowalkman 1 Share Link to comment Share on other sites More sharing options...
still1 Posted August 25, 2010 Share Posted August 25, 2010 i think in dev 7 its enabled by default. dev 6 run some element hardware accelerated but not all. i might be wrong. Link to comment Share on other sites More sharing options...
Quattrone Posted August 25, 2010 Share Posted August 25, 2010 I would like to know that as well :laugh: Link to comment Share on other sites More sharing options...
tanjiajun_34 Posted August 25, 2010 Share Posted August 25, 2010 --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback Use it on newest nightly build. It should work. Link to comment Share on other sites More sharing options...
Jase Posted August 28, 2010 Share Posted August 28, 2010 So this now works on OS X? Link to comment Share on other sites More sharing options...
sayjay09 Posted August 28, 2010 Share Posted August 28, 2010 --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback Use it on newest nightly build. It should work. Where do i enter those and so its not on the latest dev? but has to be nightly? Link to comment Share on other sites More sharing options...
Descartes Posted August 28, 2010 Share Posted August 28, 2010 Go to the properties of a shortcut and add those in the end of the "Target" field (remember to put a space between (...)\chrome.exe and the flags) You have to run Chrome with that shortcut for them to work. Link to comment Share on other sites More sharing options...
sayjay09 Posted August 28, 2010 Share Posted August 28, 2010 Go to the properties of a shortcut and add those in the end of the "Target" field (remember to put a space between (...)\chrome.exe and the flags) You have to run Chrome with that shortcut for them to work. I see so its \chrome.exe --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback and i have to update to nightly builds? im currently on chrome dev. 7.0.503.0 EDIT: i added those flags to chromium (nightly build) how can i test if the acceleration is working? Link to comment Share on other sites More sharing options...
Richard P. Posted August 28, 2010 Share Posted August 28, 2010 I see so its \chrome.exe --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback and i have to update to nightly builds? im currently on chrome dev. 7.0.503.0 EDIT: i added those flags to chromium (nightly build) how can i test if the acceleration is working? Go to http://ie.microsoft.com/testdrive/ and try a few of the speed demos. :) I like these three, psychedelic browsing, fishIE tank and the Mr. potato gun. Link to comment Share on other sites More sharing options...
tanjiajun_34 Posted August 29, 2010 Share Posted August 29, 2010 To make sure you added the flags, go to about:version and see Link to comment Share on other sites More sharing options...
Descartes Posted August 30, 2010 Share Posted August 30, 2010 Well the flags above don't seem to be working for me (7.0.503.0 dev) I still only get about as much as 3 runs on the psychedelic browsing thing :/ Link to comment Share on other sites More sharing options...
tanjiajun_34 Posted August 30, 2010 Share Posted August 30, 2010 Please try not to use Intel graphic. I tried for some reasons it don't work. Link to comment Share on other sites More sharing options...
ViperAFK Posted August 30, 2010 Share Posted August 30, 2010 Doesnt seem to have any effect in chrome 7 dev. Link to comment Share on other sites More sharing options...
riceBox Posted August 30, 2010 Share Posted August 30, 2010 The flags work only in Chromium builds for the meantime. Link to comment Share on other sites More sharing options...
NightSt@lk3r Posted August 30, 2010 Share Posted August 30, 2010 Go to http://ie.microsoft.com/testdrive/ and try a few of the speed demos. :) I like these three, psychedelic browsing, fishIE tank and the Mr. potato gun. doesn't seem to work for me, FishIE Tank only gives me 1fps and cpu usage is maxed out GPU usage at 0% About Version Chromium 7.0.509.0 (Developer Build 57786) WebKit 534.6 V8 2.3.11 User Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.6 (KHTML, like Gecko) Chrome/7.0.509.0 Safari/534.6 Command Line "C:\Users\****\AppData\Local\Google\Chrome\Application\chrome.exe" --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback Link to comment Share on other sites More sharing options...
+John Teacake MVC Posted August 30, 2010 MVC Share Posted August 30, 2010 Thanks for that, Works fine on my Macbook running Windows 7. Pages seem to Load faster. Demos look good also. Link to comment Share on other sites More sharing options...
tanjiajun_34 Posted August 30, 2010 Share Posted August 30, 2010 Hey guys, updated again to the newer build, it seems the google team boost the speed once more. Now it par with IE. 7.0.510.0 (Developer Build 57925) or higher. Lower then this I not sure. Link to comment Share on other sites More sharing options...
Neowinuser1991 Posted August 30, 2010 Share Posted August 30, 2010 Please try not to use Intel graphic. I tried for some reasons it don't work. Intel graphics are not GPU's IMO. Hardware acceleration is not supported like my intel card because its probably too darn weak anyways. Link to comment Share on other sites More sharing options...
Richard P. Posted August 31, 2010 Share Posted August 31, 2010 doesn't seem to work for me, FishIE Tank only gives me 1fps and cpu usage is maxed out GPU usage at 0% About Version Chromium 7.0.509.0 (Developer Build 57786) WebKit 534.6 V8 2.3.11 User Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.6 (KHTML, like Gecko) Chrome/7.0.509.0 Safari/534.6 Command Line "C:\Users\****\AppData\Local\Google\Chrome\Application\chrome.exe" --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl --enable-fastback Make a new shortcut for Chromium on your desktop then add the flags to it. :) I had to do that on mine for some reason. Link to comment Share on other sites More sharing options...
NightSt@lk3r Posted August 31, 2010 Share Posted August 31, 2010 Make a new shortcut for Chromium on your desktop then add the flags to it. :) I had to do that on mine for some reason. Tried this, still 1 fps in FishIE Tank and things like google image search are unusable, ram gets maxed out and scrolling images is so juddery and slow. Link to comment Share on other sites More sharing options...
sayjay09 Posted September 3, 2010 Share Posted September 3, 2010 Guys you need the chromium nightly builds, also once you have used the flags previously mentioned, if you go to about:memory and if there is a GPU process there, then its been successfully enabled. I suspect that chrome dev will get hardware acceleration when its stable enough. Link to comment Share on other sites More sharing options...
still1 Posted September 3, 2010 Share Posted September 3, 2010 Tried this, still 1 fps in FishIE Tank and things like google image search are unusable, ram gets maxed out and scrolling images is so juddery and slow. i was able to get higher fps when i used nightly build. this wont work on chrome 7 dev. download the latest from the list here and try it. in fact it was enabled by default for me. http://build.chromium.org/buildbot/snapshots/chromium-rel-xp/ Link to comment Share on other sites More sharing options...
Richard P. Posted September 3, 2010 Share Posted September 3, 2010 Guys you need the chromium nightly builds, also once you have used the flags previously mentioned, if you go to about:memory and if there is a GPU process there, then its been successfully enabled. I suspect that chrome dev will get hardware acceleration when its stable enough. Chrome Canary build now has hardware acceleration enabled as well. Link to comment Share on other sites More sharing options...
still1 Posted September 3, 2010 Share Posted September 3, 2010 a good test is to run sunspider benchmark in chromium nightly build with the the parameter enabled and then without it --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl it runs with a big difference. I was impressed with the speed. Link to comment Share on other sites More sharing options...
NightSt@lk3r Posted September 3, 2010 Share Posted September 3, 2010 Guys you need the chromium nightly builds, also once you have used the flags previously mentioned, if you go to about:memory and if there is a GPU process there, then its been successfully enabled. I suspect that chrome dev will get hardware acceleration when its stable enough. I am using the nightly's, GPU is in about:memory, but still 1 fps in FishIE Tank and Google image search is unusable, GPU Acceleration works fine in Minefield.. a good test is to run sunspider benchmark in chromium nightly build with the the parameter enabled and then without it --enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-accelerated-compositing --enable-video-layering --enable-webgl it runs with a big difference. I was impressed with the speed. Just ran this and the results are pretty much identical with GPU Acceleration enabled and disabled Link to comment Share on other sites More sharing options...
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