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New FUGLY console inbound...

339280_10150313962957672_308775617671_8083567_47684080_o.jpg

That is THE best special edition console I have seen yet.

/want

I think I am going to finally upgrade from my old X Box now.

EDIT: Available for owners of both the Xbox 360 Slim and PlayStation 3 Slim systems, the Battlefield 3 Vault is the ultimate customizable case for your system(s). The casing features a Battlefield 3 smoke body, claymore with a 3-mode LED light, DICE logo smoke grenade, and it includes a performance grid that enhances the cooling of your console by increasing airflow. Gamers can alter and customize the body of the Vault as they like using a wide range of accessories including attachable nameplates and controller holder(s).

:( Nevermind.

Didn't know it was just a custom case. Think I'll stick with waiting out 'til the Star Wars Xbox comes out.

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Thanks for the heads up on the pre-order price!

I completely forgot I had some promotions, too! This is a STEAL!

post-46379-0-33707200-1318448090.png

I wish I had some Amazon promotions. :(

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That is THE best special edition console I have seen yet.

/want

I think I am going to finally upgrade from my old X Box now.

Here's a better picture of the 360...

http://pnmedia.gamespy.com/planetbattlefield.gamespy.com/images/news3/bf3-xbox-lighting.jpg

and here's the PS3...

http://pnmedia.gamespy.com/planetbattlefield.gamespy.com/images/news3/bf3-ps3-lighting.jpg

Still think it's fugly lol.

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Here's a better picture of the 360...

http://pnmedia.games...ox-lighting.jpg

and here's the PS3...

http://pnmedia.games...s3-lighting.jpg

Still think it's fugly lol.

Personally, I love it. Lol.

I've seen a lot of the special ones, and for some reason, the more junk it has on it, the more I like it. This stuck out to me. :p

Though, considering its just a shell to put on an Xbox rather than manufactured by Microsoft that way, I prefer not to touch it. Warranty voiding and all that.

Still holdin' out for the Star Wars, R2-D2 Xbox!

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Thanks for the heads up on the pre-order price!

I completely forgot I had some promotions, too! This is a STEAL!

post-46379-0-33707200-1318448090.png

That reminds me I have some promotions to use on amazon too from previous games I bought. I just have no idea how to claim them. Any ideas?

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There's a box you tick @ checkout that shows your promo amount.

I don't have anything like that, in my invoice emails I've got it says this the credits will be applied to my account. But nothing on how to actually claim them. I sent an email to amazon so hopefully they get back to me quickly.

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I don't have anything like that, in my invoice emails I've got it says this the credits will be applied to my account. But nothing on how to actually claim them. I sent an email to amazon so hopefully they get back to me quickly.

Have you tried going through the checkout process?

If I remember correctly, it automatically applies your previous promos.

I believe the box you tick at checkout would only appear for gift/trade-in credits.

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Yeah. If that's true then I guess I already used them without realizing what was going on. I bought a book a few months back and it ended up only being like $1 and I didn't know why. :rofl:

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In case you don't know, it won't work on XP.

I KNEW someone was going to bring that up....

I almost edited it in, but, no I use Win74 x64 (at home). I was at work when I ordered it, thus, the WinXP. :D (Almost pushes me to make a sig, of my rig.)

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http://blogs.battlef...map-reveal.aspx

Battleblog #13: Multiplayer map reveal, from the streets of Paris to the outskirts of Tehran

  • anonymous.gif BY: HBrun
  • POSTED: Oct 13, 2011, 12:00AM
  • COMMENTS:

The 9 multiplayer maps in Battlefield 3 offer every style of gameplay from dense urban combat to all-out vehicle warfare on vast landscapes. Read on for the design ideas behind the multiplayer maps in Battlefield 3, straight from Niklas Åstrand, one of the level designers at DICE. The remaining maps will be revealed here on the blog tomorrow.

OPERATION FIRESTORM

OperationFirestorm_2D00_2_2D00_550.jpg

OperationFirestorm_2D00_1_2D00_350.jpg

WORKING TITLE> OILFIELDS

DICE INTERNAL DESIGNATION> MP012

SUPPORTED GAME MODES> ALL

BRIEF> ALL-OUT DESERT WARFARE

FICTION> U.S. AND RUSSIA LAUNCH LARGE-SCALE ASSAULTS TO CONTROL IRAN’S BIGGEST SOURCE OF OIL. SECURING THIS AREA WILL OFFER FULL CONTROL OF THE SECTOR AND ITS KEY FACILITIES.

NIKLAS ÅSTRAND’S DESIGN THOUGHTS: One of our largest and most vehicle-friendly map, Operation Firestorm is the classic Battlefield gameplay taken to the extremes. Size-wise, and with some puzzle skills, you could actually place three Atacama Deserts -- one of the largest maps from Battlefield: Bad Company 2 -- within the playable area of Operation Firestorm. This is a wide-open desert map where the burning oil fields in one direction are contrasted by clear blue sky in the other direction. Construction sites dotting the area bring interesting possibilities for infantry to hide in elevated positions, spot vehicles, and take them down by mortar or RPG.

OPERATION MÉTRO

OperationMetro_2D00_2_2D00_550.jpg

OperationMetro_2D00_1_2D00_350.jpg

WORKING TITLE> METRO

DICE INTERNAL DESIGNATION> MP015

SUPPORTED GAME MODES> ALL

BRIEF> INFANTRY FOCUSED COMBAT IN SUBWAY

FICTION> HEAVY FIGHTING IS EXPECTED AS U.S. FORCES PUSH TO SECURE THE FINANCIAL DISTRICT IN CENTRAL PARIS. RUSSIAN ANTI-AIR EMPLACEMENTS IN CHARDONNAY PARK ARE LIKELY TO BE THE FIRST TARGET.

NIKLAS ÅSTRAND’S DESIGN THOUGHTS: Operation Métro is the map from E3 and the Open Beta, so some of you are familiar with it already. It is a map that perfectly illustrates that we want to take our players on a journey. Especially in Rush, you can see how Operation Métro is almost three maps within one: You start out in a lush park, then move into a bombed-out section of the subway tunnels, to finally emerge in a dense urban environment outside the Paris stock exchange. It’s a map that asks you to constantly adapt your class and load out for the diverse situations you will find yourself in.

TEHRAN HIGHWAY

MP003_2D00_1_2D00_550.jpg

MP003_2D00_350.jpg

WORKING TITLE> HIGHWAY

DICE INTERNAL DESIGNATION> MP003

SUPPORTED GAME MODES> ALL

BRIEF> INFANTRY FIGHTING IN TIGHT CITY STREETS

FICTION> A FIGHT FOR CONTROL OF ACCESS ROUTES NEAR TEHRAN. U.S. FORCES MAKE A PUSH FROM THE HILLS UNDER COVER OF DARKNESS WHILE RUSSIANS HAVE SET UP DEFENSIVE POSITIONS ALONG THE MAIN ENTRANCE POINTS.

NIKLAS ÅSTRAND’S DESIGN THOUGHTS: One of the inspirations for this map was a photo of a night time skyline of Tehran which now is basically the same vista that is available in the game. You start up on the hills above the city outskirts and eventually work your way into town. This atmospheric night-time map, where you can see rockets lighting up the sky, has a balanced mix between vehicle and infantry focus. It plays length-wise and starts semi-open with plenty of room for vehicles, but ends on a much more urban and tight note with less focus on vehicles and more on infantry.

DAMAVAND PEAK

DamavandPeak_2D00_3_2D00_550.jpg

DamavandPeak_2D00_1_2D00_350.jpg

WORKING TITLE> BASEJUMP

DICE INTERNAL DESIGNATION> MP013

SUPPORTED GAME MODES> ALL

BRIEF> FIGHTING IN WINTER MOUNTAINS

FICTION> A RUGGED MOUNTAIN AREA PLAYS A MAJOR ROLE IN DECIDING WHETHER RUSSIAN OR U.S. TROOPS ARE SUCCESSFUL IN COMBAT OPERATIONS IN THE SECTOR, AS THE AREA IS HOME TO KEY RADAR INSTALLATIONS.

NIKLAS ÅSTRAND’S DESIGN THOUGHTS: Damavand Peak, internally known as Base Jump, is built on the idea that we want players to be able to base jump, and features our most extreme height differences ever in a Battlefield map. Attackers in Rush and Squad Rush will start high up on a mountain ridge above a mining facility. The only way down into the valley is to somehow make the 500 meter descent. The further the attackers progress in the map, the more vehicle warfare will be present. There is also a large tunnel section dug into the mountain side at the bottom of the map, and the view when you look up at the starting location is spectacular.

Come back tomorrow for the remaining five multiplayer map reveals.

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I can't seem to quote SimplySchizo but it's to that video of the crawling soldier that I'm refering.

LOL it just doesn't stop being funny. I laugh so hard every time I see it in game. I almost wish it would stay in the game. I like the earth eating people when they die as well. Was it Earth 2 where people were sucked under the ground reminds me of that.

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I hope not all maps will consist of cities, dust and sand. I'd like some jungle maps like BC2's Valparaiso and Laguna Presa.

EDIT

Good news everyone. In order to be able to ship this game before MW3, DICE have decided not to ship it with features I guess most don't really give a damn about, right?

No Battlecorder, 1st person spectator functionality (hooray for wanting this game to be worth anything in the competitive scene...), com rose and no in-game ping (WHAT THE **** IS THIS ****. Even BC2 had it). All confirmed by zh1nt0 on Twitter.

OK, it's entirely possible that these things will be added at a later date with patches. Still doesn't change the fact that I'm disappointed. Very, very disappointed.

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I hope not all maps will consist of cities, dust and sand. I'd like some jungle maps like BC2's Valparaiso and Laguna Presa.

EDIT

Good news everyone. In order to be able to ship this game before MW3, DICE have decided not to ship it with features I guess most don't really give a damn about, right?

No Battlecorder, 1st person spectator functionality (hooray for wanting this game to be worth anything in the competitive scene...), com rose and no in-game ping (WHAT THE **** IS THIS ****. Even BC2 had it). All confirmed by zh1nt0 on Twitter.

OK, it's entirely possible that these things will be added at a later date with patches. Still doesn't change the fact that I'm disappointed. Very, very disappointed.

Ahhhh ****. ****, no in-game ping and no in-game VOIP is gonna be a bitch!

Comp scene is automatically dead without proper spectator features/battlerecorder.

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