Discreet, a division of Autodesk, Inc. (NASDAQ: ADSK), today announced the newest version of its acclaimed 3D modelling, animation and rendering solution 3ds max® 6 at the SIGGRAPH Exhibition in San Diego, California.
This major software release for 3D and 2D graphic professionals will offer advanced customer-driven capabilities that enable the professional 3D artist, developer and designer to evolve to a higher level of quality, sophistication, and productivity - as they create top-selling games, motion picture visual effects, or intricate visualisations for building design, industrial or government simulation. The many new features in 3ds max 6 have been included following feedback and requests from leading film effects, design visualisation, and game development customers, including SEGA Corporation Japan. Designers and animators across all professional design industries will enjoy the depth and breadth of the new 3ds max 6 features to create their 3D designs with more creative tools and speed.
"SEGA is pleased to have been a guiding force in the development process for Discreet 3ds max 6, including providing direction on the new schematic view feature", states Mr. Toshihiro Nagoshi, Officer of SEGA Corporation. "This close connection between SEGA and Discreet encourages us to continue using Discreet's 3ds max as a part of our game development pipeline. SEGA appreciates this strong relationship with Discreet and will continue supporting 3ds max as a user and a part of the development teams."
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New features in 3ds max 6 will include:
- Advanced schematic view for easier viewing and better management of complex scenes
- Included mental ray® rendering software; vertex colour painting
- Design visualisation tools and interchange support with Autodesk and other computer-aided design (CAD) and CAD-related solutions
- Integrated reactor® 2 complete physics-with stuntman and vehicle dynamics
- Distributed network texture baking, and features that provide greater accessibility to the software for power users. Also included in the release will be a particle flow system for creating realistic fountains, fog, snow, splashes, contrails, explosions and other environmental effects.