In an interview the G4, DICE's Gordon Van Dyke, producer of Battlefield 1943, announced that the PC version of the game would see another slight delay.
"We haven't released a Frostbite [DICE's game engine] built game on PC, so going into this project we lacked a starting foundation we had on Console. There are also many different and unique only challenges to the PC that has lead to us pushing the release even further to Q1 CY 2010 [early next year]. This was a hard pill to swallow, but it was absolutely needed to ensure the features and functionality that PC Players have come to expect from Battlefield on PC are not missing. Things like support for DirectX 9 and 10, higher player count (up to 32-player matches), wide peripheral support i.e. Joysticks for flying, VoIP, and ranked server provider hosting. So it was and still is the absolutely right decision, for quality sake, to not release until it is ready."
Battlefield 1943 is an online multiplayer first-person shooter set in the Pacific Theater of World War II. The game offers players the choice to play as the United States Marine Corps or the Imperial Japanese Navy. Additionally, the game features one multiplayer mode and three playable classes: Infantryman, Rifleman, and Scout.
For console gamers, the title is priced at 1200 Microsoft Points on LIVE, or $14.99 on the PlayStation Network.
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