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Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location
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Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game
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Number of Bots: This setting allows you to determine the total number of bots that will spawn in game
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Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. For example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC, Chinese, or their allies, while Team 2 is always the USA, EU, and their allies
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Bot Difficulty: This setting determines the skill level of the bots. 10 is easiest, 100 is the most difficult
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Default Kit Selection: The kit that you used last is remembered at the beginning of the round and between maps
As the world turns, so we get another Battlefield patch this time the 1.3 patch. As promised, several new features have been added, and of course the usual bug fixes are included:
I would list the bug fixes, but there are to many of them (ha) but needless to say there are quite a few of them. There are the usual two versions, the full patch which weighs in at 438 mb and the incremental patch which is 82 mb. There are a ton of mirrors, so as such I am only including two right now. You guys can post mirrors in the comments if you like. Enjoy!