MMO developer eager to expand World of Warcraft before any sequel enters development. The developer behind the world's most popular MMO, World of Warcraft, has told VideoGamer.com that it has not even begun to think about a making a sequel. Speaking to VideoGamer.com in an interview due to be published next week, Frank Pearce, executive vice-president of product development at US-based developer Blizzard, said that the team still has a "huge wishlist of exciting features" to implement in the game. He also praised Blizzard's MMO rivals Warhammer Online, Age of Conan and Tabula Rasa for being "very promising" and "bringing some great new ideas to the MMO space".
World of Warcraft, or WoW as it's known to its army of fans, currently enjoys an astonishing active subscriber base of 9.3 million people worldwide, 300,000 more than it had six months ago. Since the game's launch in February 2005 Blizzard has released scores of patches and one expansion, The Burning Crusade, in January this year. Another expansion, Wrath of the Lich King, is due next year. Speaking to VideoGamer.com, Pearce said the team is still waiting to enjoy new content as players before turning to what must be an inevitable sequel. "We haven't even started to think about a sequel," he said. "The team still has a huge wishlist of exciting features to add on top of what's already been implemented since launch. Not to mention, we're all still playing the game pretty heavily ourselves, and there's a lot more content that we want to see as players."
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