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C&C Generals 1.5 Patch Released

Giantsnyy2002 tells us that 1.5 is out for C&C generals, Issues addressed:

  1. STAT RECORDING INACCURACY: Made sure the online stats are tracked correctly. Initial disconnecting players will be tracked and wins/losses will be correctly tabulated. One note to remember: At the Disconnect Voting screen players MUST wait for the count down to finish. A player that exits this screen before the count down is done will receive a disconnect. Also, the voting button has been removed from any 2 player game Disconnect Screen.

  2. US BARRACKS EXPLOIT: Lowered the number of Rangers that appear after a US Barracks is destroyed.

  3. BUGGY MISSILE TRACKING AFTER UPGRADE: Made sure the missiles continue tracking targets after the player upgrades the Rocket Buggy.

  4. RELOADING COMANCHES, ROCKET BUGGIES: Made sure the Rocket Buggy and the Comanches can reload reliably

  5. GLA FAST BUILD BUG: Fixed exploit that allowed multiple Workers to speed structure build times.

  6. DOUBLE PLANE WEAPONS CAUSE INCORRECT DAMAGE (All planes): Made sure that targets take damage correctly when multiple ordinances hit a target simultaneously.

  7. SOME USERS ARE SEEN IN THE WRONG GAME LOBBIES: Fixed this so that "phantom" users wouldn't be seen in misc. lobbies.

  8. GENERAL BALANCING ISSUES:
    • Bug fixed in MiG damage code where upgraded napalm did too much damage to targets.

    • GLA Bomb truck health up from 220 to 250.

    • Worker health up from 100 to 140.

    • Tunnel Network gun damage increased from 10 per shot to 15 per shot.

    • Overlord build time increased from 20 to 25 seconds.

    • Scorpion Tank now builds in 10 seconds instead of 14.

    • GLA Arms Dealer build up time decreased from 50 to 40 seconds (ini seconds, not game seconds.)

    • Tunnel Network Build Time improved from 20 seconds to 15 seconds (ini seconds, not game seconds.)
Download: C&C Generals 1.5 Patch (Multiple languages available)

News source: Command and Conquer Generals Website

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