From the data available, like the booming Steam player charts, it has been clear Elden Ring's launch had been an immensely successful one. Now, we have some actual numbers. Publisher Bandai Namco Entertainment and developer FromSoftware today announced Elden Ring has so far sold 12 million copies across all platforms since its launch on February 25.
A million copies had sold in Japan alone, with the remaining 11 million coming from the rest of the world. This counts both the digital and physical edition releases as well.
"It's astonishing to see just how many people have been playing Elden Ring," added FromSoftware president and director Hidetaka Miyazaki. "I'd like to extend our heartfelt thanks on behalf of the entire development team. We hope players enjoy a high level of freedom when adventuring through its vast world, exploring its many secrets and facing up to its many threats. Thank you for your continued support."
According to separate market numbers released by Games Sales Data in Europe, Elden Ring has become the biggest new IP in the region since The Division in 2016. Surprisingly, the PC version has become the most popular edition here as well, with 44% of sales coming from the platform. Continuing Europe market numbers, PlayStation 5 had seen 27% of sales while Xbox came in at 16%, followed by PlayStation 4 at 13%.
Following the incredible hype surrounding the game prior to launch, Elden Ring's release was received immensely well. In my own review for Neowin, I had a challenging time pinpointing any faults in the unforgettable action RPG, finding the massive world, tough but fair gameplay, and the sense of adventure immensely satisfying.
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