- Added ability to pick up and reuse Proximity Mines and Remote Detonators that were thrown by yourself.
- Limited support for Spectator Mode in objective (CTF, Conquer All, and Control) game modes.
- Added code to improve spawn with buddies system in team game modes. Will be noticeable only in Stockpile and custom maps.
- Player kill/death messages are now shown in both system and chat messages. Player kills and deaths will only be displayed in the system message area.
- Added widescreen support. (yay)
- Fixed bug where FEAR.exe would not always start when switching from FEARMP.exe to FEAR.exe.
- Fixed bug where trying to start a game for the first time after switching from multiplayer to singleplayer would give a "Disconnected from Server" error.
F.E.A.R. 1.08 Patch Released
Thanks to Bluesnews for the head's up.
Sierra has just released the 1.08 patch for both F.E.A.R. retail and F.E.A.R. Combat. The patch fixes serveral issues in both versions. Sierra has also released an updated SDK and dedicated server files for the game as well. Here is what has been fixed/changed in this patch: