The Grand Theft Auto: The Trilogy – The Definitive Edition Rockstar announced earlier this month received a November 11 launch date today alongside a first look at gameplay of the remastered classics. Interestingly, a couple of standalone editions of the new releases are also hitting Xbox Game Pass and PlayStation Now.
The full trilogy collection ships with Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, all rebuilt on the Unreal Engine by what seems to be a new studio: Grove Street Games.
While attempting to keep the original visual style intact, upgrades to lighting, environments, character models and buildings, as well as high resolution textures, increased draw distances, and modernized controls to comparable to Grand Theft Auto V will be present.
Upgrades to the weapon and radio selection wheels, map changes that allow for waypoints, refreshed achievements, as well as Nintendo Switch-specific features like Gyro aiming and touch screen controls for some elements have also been confirmed.
Meanwhile, the PC version will ship with Nvidia DLSS support. Head to the collection's newly setup hub page for a complete rundown on new features, remastered elements, and changes.
As for the subscription platforms of Microsoft and Sony, Grand Theft Auto: San Andreas – The Definitive Edition is coming to the former's Xbox Game Pass service on November 11, while Grand Theft Auto III – The Definitive Edition hits PlayStation Now by the latter company on December 7.
Digital pre-orders for the complete trilogy collection and individual remastered titles are now available for PC via Rockstar Games Launcher, Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and Nintendo Switch. A physical release is also planned for the Xbox One, Xbox Series X|S, Nintendo Switch, and PlayStation 4 platforms on December 7. A mobile version has also been confirmed for Android and iOS but is planned for 2022.
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