Microsoft is launching an Xbox-branded headset for gaming next month. Simply called the Xbox Wireless Headset, it's one of the few times Microsoft actually designs its own Xbox accessories, and it's a pretty interesting product because of it.
It's built on the same Xbox wireless technology as the controllers, so Microsoft promises low latency lossless audio, and on top of that, you get support for multiple spatial audio technology. Dolby Atmos DTS Heaphone: X, and Windows Sonic are all supported. If you want to, you can also use it with PCs and smartphones with a Bluetooth connection.
Like most gaming headsets, this one has a microphone, and it's actually pretty smart. It has two beamforming microphones that help with voice isolation, helping elevate the user's voice over background noise. The mic also automatically mutes when you're not talking (though you can disable that), and there's a dedicated mute button if you need it. There's also a light indicator on the microphone when it's being used.
Microsoft also promises a "fine-tuned and configurable auditory experience like no Xbox headset before". You can customize the headset's settings in the Xbox Accessories app, including adjusting the audio equalizer, adjust the sensitivity of auto-mute for the microphone, and more.
The headset's design is unique in its own right, featuring rotating dials on each earcup, somewhat similar to Microsoft's Surface Headphones. Here, one of the dials adjusts the volume, while the other adjusts the balance between game and chat audio, so you can prioritize hearing your friends or the game as needed. In terms of looks, it should fit right in with the latest Xbox consoles with a fairly minimalistic design.
The Xbox Wireless Headset will be available on March 16, with pre-orders starting today on the Microsoft Store. It costs $99.99.
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