Today, Microsoft published its earnings report for the fourth quarter of its fiscal year 2020, or the second quarter of the calendar year. The firm reported $38B in revenue, showing 13% growth (15% in constant currency) over the same quarter last year.
As usual, that's broken up into three key groups. Productivity and Business Process, for once, showed the least growth at 6% (8% CC), and was responsible for $11.8B in revenue. Intelligent Cloud showed the biggest growth with the most revenue, at 17% (19% CC) and $13.4. Most surprising was More Personal Computing though, which accounted for 14% (15% CC) growth for $12.9B in revenue, an impressive feat given that it's usually pretty stagnant these days.
Operating income was $13.4B for net income of $11.2B and $1.46 diluted earnings per share.
Productivity and Business Processes growth was driven by Office 365, unsurprisingly. Office 365 commercial grew by 19% (22% CC), while non-cloud Office commercial products declined by 34% (33% CC), combining for 5% (7% CC) growth on all Office commercial products and cloud services. Office consumer products and cloud services grew by a total of 6% (7% CC), driven by a 23% increase of Office 365 consumer subscribers to 42.7 million.
LinkedIn revenue grew by 10% (11% CC) with a 27% increase in sessions. Dynamics products and cloud services grew a total of 13% (15% CC), driven by a 38% (40% CC) increase in revenue for Dynamics 365.
In the Intelligent Cloud department, Azure revenue grew by 47% (50% CC), while server products were stagnant for a total of 19% (21% CC) growth in server products and cloud services. Also, Enterprise Mobility saw a 26% growth in seats to 147 million.
More Personal Computing did see more growth than usual, thanks to the COVID-19 pandemic and people working from home. Windows Pro revenue declined by 4%, but non-Pro revenue, which is typically stagnant, grew by 34% year-over-year. In total, Windows commercial products and cloud services grew by 9% (11% CC).
That's not all though, because Surface revenue grew by 28% (30% CC) for the same reason. And if you can't guess, another thing that people do when they're stuck at home is play games. Gaming revenue is up 64% (66% CC), driven by a 65% (68% CC) increase in Xbox content and services revenue. Finally, search revenue, excluding traffic acquisition costs, declined by 18% (17% CC).
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