Following its initial announcement in November of last year, Microsoft went on to officially release Visual Studio 2017 early last month. At the same time, the company announced an Insider-like program for the Integrated Development Environment, entitled Visual Studio Preview.
This week, the latest Preview version has dropped, namely 15.2 (26412.01). Here's the list of changes in this release:
- Data science and analytical applications workload has been added.
- The Python development workload is now localized in all supported Visual Studio language packs.
- Side-by-side support for TypeScript compiler versions.
- You can now pass command line debug arguments in JavaScript UWP applications. This was previously available for C#, VB, and C++ UWP applications. Note: There is an issue with passing command line arguments to the Simulator in this release.
- Multiple Team Explorer fixes.
- You can now change the location of where packages are cached or even disable caching of packages during install, modify, or repair.
- Multiple F# tools improvements.
- CMake integration now supports CMake 3.7.2. This updated CMake menu is based on your feedback.
- Linux C++ now enables improved type visualization during debugging.
- Fixed issue where Visual Studio 2017 may not launch when installed alongside Visual Studio 2005 or earlier.
- The Game Development with Unity workload now offers to install Unity 5.6.
And here are the top issues fixed in this version of the preview:
- A debugger crash in C++ code that uses the typeid operator is now fixed.
- Customers using website projects would see crashes when right clicking in the solution explorer that are now fixed.
- A crash when using the HTML editor in .Net core web projects.
As always, the software giant does not recommend you use this version for "production computers or creating production code". That said, if you are curious and want to test this out, the latest version can be obtained at this link.
Source: Visual Studio Release Notes
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