Microsoft's 343 Industries has been slowly teasing information on its upcoming Halo 5: Guardians game for Xbox One, which is set for an October 27, 2015 release date. Since the confirmation of a release date, 343 has dropped nuggets of info like a cover art reveal and multiplayer gameplay footage to tease Xbox's most important franchise. Today, 343 builds on its pre-release hype with a new lengthy video documentary.
Within the 12-minute video, 343 Industries employees talk about the pains of being handed the most important franchise Xbox has to offer without being a complete studio. As some might know, Bungie originally helmed the first five Halo titles but would eventually leave Microsoft's portfolio and leave Halo behind after the completion of Halo Reach. At that time, 343 Industries was formed with the sole task of managing all things Halo and the studio made its first game with the release of Halo 4.
Also within the newest video documentary are additional campaign details and gameplay innovations being brought to Halo 5. As previously reported, Halo 5 will reintroduce characters from previous games (Gunnery Sergeant Buck, Dr. Halsey) in addition to characters that had previously existed only in the Halo book series (Blue Team).
Within the documentary 343 developers repeatedly talk about "Musketeers", which is their code name for Spartan squad play within the campaign of Halo 5. This element will be a first for Halo, allowing players to give squad commands to nearby Spartans to help overcome various obstacles that require a little more than the point-and-shoot approach many of us are accustomed to within a Halo game.
Halo 5: Guardians is still confirmed to run at 60 FPS. What is still unknown is whether 343 will manage to land a native 1920x1080 resolution or whether they will scale down the resolution a bit to make way for other visual elements that would enable greater visual depth (lighting, shading, etc.). No matter how you look at it, this will be both the most advanced Halo title you've played so far.
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