The director of MGS3 talks about the main character's identity, as well as the gameplay mechanics featured in the new game.
In the latest issue of Famitsu magazine, Metal Gear Solid 3 director Hideo Kojima revealed a number of details on the upcoming sequel. Kojima confirmed that Metal Gear Solid 3 takes place in the 1960s, and as seen in the E3 demo, the theme is survival in the jungle. Kojima explained that about two-thirds of the game will take place against the backdrop of nature, with jungles, waterfalls, and caves. The remaining third will be in buildings. Kojima commented that this will make Metal Gear Solid 3 feel like a true espionage game, as players will have to fight and play hide and seek against the enemies who are tracking them.
Showing the back of the E3 pamphlet, Kojima pointed out that using the lowercase letters on the design, you can spell "Big Boss." When asked if the main character is Solid Snake, Kojima did not give a direct answer. Instead, he said that the E3 trailer shows that the main character is missing an eye, and that he deliberately included a close-up scene to show it.
Kojima said that Metal Gear Solid 3's gameplay system will be different from that of the previous games. While he could not release any details, he said the change is "like doing both an internal and external surgery." Kojima also noted that foreign players will probably raise their hands with joy, but he isn't quite sure what the reactions coming from Japanese RPG players will be.
News source: GameSpot