At E3 as usual the PC market took a back seat, with nothing really to show apart from a new C&C game and a few promising first person shooters. But it wasn't all doom and gloom. Causing all those clouds to disappear was the little light from CellFactor, an idea initially showcased as just a tech demo of what PhysX hardware was capable of. The result was a beautiful FPS idea with players about to control thousands of objects, producing jaw dropping visuals that flowed with real world physics.
Because of the reception that CellFactor had at E3 the developers have been told to make a game, oh dear you say...but no, this really does look like it is going to be as good as the demo. Think Half-Life Gravity gun without the annoying "all the same" movement from everything you pick up. Everything moves, blood, barrels, pipes, limbs, the game definitely won't be for the younger audience.
The game will combine physic powers, with guns, grenades and hand weapons, a bit different from the standard big gun FPS, and this is what will set it apart when it is released this Christmas. Neowin will be keeping you up to date when the release date draws nearer.
Screenshot: Screenshot 1 | Screenshot 2 | Screenshot 3 | Screenshot 4
View: CellFactor:Revolution