Online gaming is here to stay and will continue to be compelling, as long as you evolve with your community.
So says Jay Wilbur, Epic Games developer of Unreal Tournament 2004, the latest multiplayer online game from the Unreal family. As broadband becomes more readily available, the population of online players is growing and they need to be fed great games. The challenge developers face is how to improve on an existing game and keep the huge community of committed players hooked.
No messing
Billed by games giant Atari as "the next evolution of the greatest competitive computer game ever created", the futuristic, multiplayer PC title prepares for combat this autumn. It comes less than a year after its smash hit predecessor UT2003. But UT2004 offers improvements which have clearly been influenced by what their dedicated player community of thousands want. "Because broadband access is not so uneven, the online gaming population grows, so companies will need to feed that marketplace with product," Mr Wilbur told BBC News Online. What is important is game makers ensure they go through a step by step process to make the game even better, he said.
News source: BBC News